Importing CAD into Half Life 2

We are just working out a clear and easy route to import CAD to the Half Life 2 Source Engine. At the moment progress is slow and mainly trial and error. However, once we crack it we should have a tutorial in place to get from SketchUp to HalfLife.

Fingers crossed.. at the moment its proving to be painful..

Andy

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

12 Comments

  1. Anonymous - August 30, 2006

    Seriously, check out
    http://www.maple3d.com/MainFrameGLB3Page.htm
    It’s a plugin for exporting intelligent data to HL1 engine, see updates etc for Source import.
    Seems fantastic for modders, but I’m still waiting for a “Play Level Now” Button within archicad/3ds max whatever!

  2. Anonymous - August 30, 2006

    Thanks for the tip I will check it out.

    At the moment my head is full of .smd / .qc files and getting them to compile. Its not proving easy to be honest and any tips for 3dmax to Hammer the HalfLife Editor would be great!

    Andy

  3. Anonymous - August 31, 2006

    There apps like this one:
    http://games.softpedia.com/get/Tools/Half-Life-2-CS-Source-3dsmax-Model-Importer.shtml

    I haven’t had time to try it yet, but it would by dreamy if it worked well.

  4. Anonymous - August 31, 2006

    ..eeerrr,
    maybe that tool is just for character models?…it’s clear i don’t know what i’m talking about.
    😉

  5. csven - September 4, 2006

    I’ve not messed with HL2 yet, but if I were going to do this (and iirc), I’d go from Max to the freely-available version of SoftImage which is what Valve chose to support the engine. Then take it over from there.

    I would still expect brush geometry, however, since I’m pretty sure it still uses a bsp compile.

  6. Andy - September 4, 2006

    Cheers for the comments..

    I’m at the Softimage stage now, importing via .xsi. All’s well and good apart from the final stage of compiling the model.

    Should have a work flow sussed soon though i hope.

  7. Tom - September 16, 2006

    http://ogre3d.org/wiki/index.php/Bsp_making

    That may prove helpful in the dxf to map to VMF steps…

  8. Anonymous - December 10, 2006

    Sounds really, really good. I hope all is going well in the develoment.

  9. 4o4 - January 31, 2007

    Hi, i’m new at this…

    I recently have installed the latest version of 3dsmax and now i’m learning how it works.

    So… i’ve been searching on the internet if i can map for HL, or HL2 in 3dsmax.

    Is that possible?

    Thanks!

  10. Anonymous - April 3, 2007

    QLx3 Best Income Program The Most Powerful Social Networking and Income Program On The Web!

  11. Anonymous - April 6, 2007

    Work at home opportunites For people who are smart enough to go after there own dreams

    Work from home opportunites

    Women who have children will love it…

  12. Dating-Mates - July 6, 2007

    Web Traffic Secret The Most Powerful WebTraffic Secret Software On The Web!

Leave a Reply