Virtual Earth & the Wii Remote

We picked this up via the James Fee GIS Blog, the Wii Remote has become a jack of all trades recently acting as a VR Headset Sensor, Whiteboard Input Device and now to control Microsoft’s Virtual Earth.

The movie below is well worth a look:




One of the leading developers of interfaces using the Nintendo’s Remote is Johnny Chung Lee of Carnegie Mellon University, embedded below is how to use the remote for headtracking, enabling desktop virtual reality.

Now if the headset can be merged with the Virtual Earth navigation you are really on to something.

Take a look at Johnny Chung Lee’s site for more info and the source code, if we could just find a Wii in the shops we could try this out at CASA.

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

3 Comments

  1. Andy - January 2, 2008

    Wow indeed! The room was static and small. This makes me think that to explore a virtual world in this way, there is still going to have to be some way to (dynamically) scale the movement or navigate through a virtual world using some extra controls…

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