RollerCoaster Tycoon 3: Build a City in the Game – City Coaster

Sandbox games such as RollerCoaster Tycoon provide a powerful set of tools to create 3D environment – in the case of RollerCoaster Tycoon normally a theme park.

An enthusiast known simply as ‘Steven’ and uploading to YouTube as alloria has used the game engine to create a city.

The end product is a flythough that some visualisation companies would be proud of:

Steven states that:

This started out as a sandbox game, to experiment with different building types, I created one building, then another, then another, then another, and before I knew it, I had nearly filled the entire map with buildings!

I did of course leave a small area in the middle to build a small theme park, which contains two roller coasters, a mini-golf and an Enterprise ride.

The main coaster is a “Giga-Coaster” and is known as “Thrasher” This is the only ride that I have filmed, as the other ride “Swift” can be viewed in my “Off-Shore Theme Park” video.

Excitement Rating: 8.25 (Very High)
Intensity Rating: 4.66 (Medium)
Nausea Rating: 2.47 (Low)

The name “Thrasher” was chosen by my friend Matthew.

But of course, this video is not really about the coasters, it is about what happens when I am bored, and have plenty of time to experiment with the game.

The city contains several buildings, including:

Some Tower Blocks.
A Multi-storey car-park.
Several ground-level Car Parks.
A Church with graveyard.
Several Houses With Gardens.
Several Small Blocks of flats.
Some Shops.
A Large warehouse-type shop.
A Bus Depot.
A Rest Home.
A Small Park With A Fountain.
Some office buildings.

Still pictures of the city can be found at

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

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