Realtime Ray Tracing: IBM QS21 and Sony PS3

The movie above illustrates a model of Rome running in realtime and raytraced. The model is running on running on the IBM QS21 Cell/B.E. Blades using iRT ray tracer with display output via a Playstation 3.

Anyone who knows how slow raytracing can be out of the standard 3D packages should be pretty impressed by this…

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

1 Comment

  1. jrgd - October 8, 2008

    i remember when i was kid and used to code for Persistence of Vision (POV); at that time i was leaving the computer on for the night to get a small image in the morning. Sometimes a simple image would require days to calculate – this is pretty awsome!

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