Procedual City Generator


procedural city from javisantana on Vimeo.

We tip that a number of new players to come into the procedural city market this year after the success of the City Engine. The movie above comes from Javier Santana – note the pedestrians within the scene. Crowd Dynamic is another up and coming field, soon the production of cities, complete with traffic and crowd simulations, will be as simple as a click of a mouse…

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

1 Comment

  1. javi santana - February 1, 2009

    thanks for the link. The city is generated stating from a cellular texture filtered with a step function. In the top of buildings there are doodads (see discombobulator blender script http://www.nccn.net/~w_rosky/evan/evan/programs/discombobulator/tutorial.html)

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