Unity Progress

Apologies for the lack of posts today – its all due to the screen shot above. A mix of SketchUp/LightUp, 3D Max and Unity have eaten up our day as we develop the exhibition space for the latest work.

The movie below take a look at the model so far in Unity – the 3D agents are via Max, the room layout and lighting are from SketchUp:

Progress in Unity: SketchUp and 3D Max from digitalurban on Vimeo.


We seem to have a reasonable workflow in place, all we need now is to build some more crowd/delegate models in Max, tweak the lighting, add a fantasy city section, work out how to do panoramas and its ready to go – hopefully next week…

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

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