Fractal CitiesProcedural Cities

The Scalable City

By January 13, 2010 No Comments

Scalable City creates an urban/suburban/rural environment via a data visualization pipeline. Each step in this pipeline builds upon the previous, amplifying exaggerations, artifacts and the patterns of algorithmic process.
The results of this are experiences such as prints, video installations and interactive multi-user games and virtual environments. We really like this, its an extremely impressive demo:

Scalable City is a project by Sheldon Brown and the Experimental Game Lab.

There is a 1.27 hr talk on the concept available via YouTube which is well with a look, it is also worth checking out the ‘Construction Process‘ page over at

Thanks goes to Andrew Leahy from the University of Western Sydney for sending this in.


Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.