City 17

Loosely based on the computer game Half Life 2, “City 17” by Daniel Eggert tells the story of a guy who finds himself in a city that isn’t what it used be:

City 17 from Daniel Eggert on Vimeo.

 

For those who are not familiar with the architecture of City 17, we produced a short movie a few years ago:

Daniel produced the original clip for film school as his final project. It was shot it entirely on location in Cologne/Germany using the Canon XL1. The CG elements were taken from the computer game “Half Life 2” by Valve Software and animated in 3D Studio Max with a final render with mental ray. Compositing and color grading was done using Combustion and editing was via in Adobe Premiere.

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

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