Architectural Visualisation in Crysis (The Engine)

Vladymi, an architect from Ukraine, got in contact to let us know that as a result of some of our blog posts he has decided to move almost entirely to game engines for visualisation.

His current ‘engine’ of choice is the CryEngine2:

Vladymi makes the point that such engines allow A0 size renders in seconds and export movies at above HD resolution in near real-time. The work load is also minimal in importing models, whats not to like?

See the ArchMod site for more details.

Author Bio

Andy is Director of the Centre for Advanced Spatial Analysis at University College London and Professor of Digital Urban Systems.

11 Comments

  1. Anonymous - October 18, 2010

    The CryEngine is awesome but last I checked the licensing cost for the Crytek engine was $1,000,000. Pretty significant barrier to entry.

  2. Anonymous - October 19, 2010

    It’s a pity the example is of an American-style gated community with twee houses.

  3. Anonymous - October 19, 2010

    Yes itd be nice to know how Vladymi negated the commercial licensing fees? Or is he uber-rich?

  4. Vladymi - October 19, 2010

    You DON’T need CryEngine 2 to do this kind of viz all you need is copy of Crysis and Crysis SDK witch is freely available for non-commercial purposes(witch is why this project is non-commercial, means I didn’t get paid for that). For commercial viz I use Unity.

  5. chesscrate - October 19, 2010

    soon you wont need CryEngine for realtime rendering check out (therenderingkiller.com)

  6. Karel - October 20, 2010

    Oh i love it. The visuals are stunning and the walking people and flying birds are giving the scene a “sense of life” A truly great and inspiring work :)

  7. Anonymous - October 20, 2010

    Have you looked into using UDK? Their licensing for commercial use seems very fair, and use of it for non-commercial learning and development is free.

  8. Vladymi - October 21, 2010

    My opinion:
    1.UDK doesn’t have such quality of real-time lightning as CryEngine has. It has no differed lightning. It has weak Screen Space Ambient Occlusion.
    2.UDK is not so user friendly as Unity is. But it does have a better graphics.
    3.UDK supports only PC. No Web, no Mac. CryEngine does not support them either :(
    4.I don’t think royalty is very fair. Unity has a fixed price and no royalty.
    Well UDK does have few advantages, but that’s another story. By the way I was a Big Unreal Engine fan few years ago.
    Next year, Crytek will release their version of “free” engine. Will have a look at it. And Unity 3 is out already…

  9. Anonymous - October 23, 2010

    I know a french team they use CryEngine 2 for visualisation : Enodo (ex ImagTP, http://www.enodo.fr).
    They work with Crytek since 2004 for urban, architectural and design viz.

  10. emygdio - October 27, 2010

    chesscrate .. true also check out Lumion (formerly Slicex 3D) from the makers or Quest 3d..

    » http://lumion3d.com/

  11. Vladymi - October 29, 2010

    Being involved in game industry for a while, I might tell you, that I know a lot of real-time technologies out there including some open-source projects. Shiva 3d, Cult 3d, Ogre, DXstudio, Espirient creator, Panda 3d. As for simple visualisation tools (same as Lumion) checkout Twinmotion (therenderingkiller.com).

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