Audio Generated Soundscapes

By August 8, 2011 2 Comments

We have a bit of a ‘thing’ about 3D audio soundscapes. Over recent years it has become increasingly possible to analyse audio content and visualise it within a 3D package, there are solutions for most suites out there from 3D Max, Cinema 4D and through to Processing.

The ‘audio driven landscape’ below by flight404 is one of the best examples we have seen, written in processing it makes use of the Sonia Sound Library:

We hope to grab some time to dive into this ourselves with a view of determining the ‘Sound of the City’….


Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.


  • Anonymous says:

    Could one take this and “listen to the Grand Canyon” given a certain instrument profile?

  • Anonymous says:

    Hmm, im not that impressed to be honest, there seems to be little impact on the 3D terrain itself in relation to the music.

    Which is really the whole point of it, perhaps its needs a more of bass type track.