We are pleased to announce the publication special issue of  Future Internet, Volume 3, Issue 4 (December 2011).  Edited by Dr. Christopher Pettit Principal Research Scientist and Research Manager, Spatial Information Sciences, Department of Primary Industries Victoria, Australia and Dr. Arzu Coltekin,Department of Geography, University of Zurich, Winterthurerstrasse 190, 80750 Zürich, Switzerland, the issue represents a series of notable papers:

Table of Contents:

Olaf Schroth, Ellen Pond, Cam Campbell, Petr Cizek, Stephen Bohus and Stephen R. J. Sheppard


Article: Tool or Toy? Virtual Globes in Landscape Planning Future Internet 2011, 3(4), 204-227; doi:10.3390/fi3040204
http://www.mdpi.com/1999-5903/3/4/204/

Philip Paar and Jörg Rekittke


Article: Low-Cost Mapping and Publishing Methods for Landscape Architectural Analysis and Design in Slum-Upgrading Projects Future Internet 2011, 3(4), 228-247; doi:10.3390/fi3040228
http://www.mdpi.com/1999-5903/3/4/228/

Mark Imhof, Matthew Cox, Angela Fadersen, Wayne Harvey, Sonia Thompson, David Rees and Christopher Pettit


Article: Natural Resource Knowledge and Information Management via the Victorian Resources Online Website Future Internet 2011, 3(4), 248-280; doi:10.3390/fi3040248
http://www.mdpi.com/1999-5903/3/4/248/

David Parsons, Ramesh Lal and Manfred Lange
Article: Test Driven Development: Advancing Knowledge by Conjecture and Confirmation
Future Internet 2011, 3(4), 281-297; doi:10.3390/fi3040281
http://www.mdpi.com/1999-5903/3/4/281/

Haifeng Li and Bo Wu


Article: A Service-Oriented Architecture for Proactive Geospatial Information Services
Future Internet 2011, 3(4), 298-318; doi:10.3390/fi3040298
http://www.mdpi.com/1999-5903/3/4/298/

Subhash Sharma, Christopher Pettit, Ian Bishop, Pang Chan and Falak Sheth


Article: An Online Landscape Object Library to Support Interactive Landscape Planning
Future Internet 2011, 3(4), 319-343; doi:10.3390/fi3040319
http://www.mdpi.com/1999-5903/3/4/319/

Saviour Formosa, Vincent Magri, Julia Neuschmid and Manfred Schrenk


Article: Sharing Integrated Spatial and Thematic Data: The CRISOLA Case for Malta and the European Project Plan4all Process Future Internet 2011, 3(4), 344-361; doi:10.3390/fi3040344
http://www.mdpi.com/1999-5903/3/4/344/

Sabrina Lai and Corrado Zoppi


Article: An Ontology of the Strategic Environmental Assessment of City Masterplans 
Future Internet 2011, 3(4), 362-378; doi:10.3390/fi3040362
http://www.mdpi.com/1999-5903/3/4/362/

Arzu Coltekin and Tumasch Reichenbacher


Review: High Quality Geographic Services and Bandwidth Limitations
Future Internet 2011, 3(4), 379-396; doi:10.3390/fi3040379
http://www.mdpi.com/1999-5903/3/4/379/

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

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Post Updates

All is quiet at the moment on the blog front – at least for the next few hours in case you were waiting for our regular morning posts.

In our team we currently have Joel working on importing into Second Life so we can build a ‘city from a box’ and Richard working on the second release of our Google Map Creator – this time with Google Earth in mind.

I’m working on data visualisation in SketchUp for a forthcoming post as well as rapid HDR panoramas for giga pixel image creation.

So just to let you know that posts will follow but for the moment its back to the research…

Andy

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

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Agent Crowds in Architecture

Its all very well creating a 3D city but it needs the addition of other factors to add to the level of realism – one of these is people. A few years ago we used the ActiveWorlds system to import buildings and create an online community with avatars walking down the streets. This is fine for a few people but if you want to simulate crowds in a city scene you need to turn to agent modelling.

To date this has been notoriously tricky with a high demand on both resources and technical expertise. Which is why we are interested in the new Crowd Choreography tool called Crowd IT.

Currently available in a free Beta version it allows the visualisation of over 40,000 crowd agents in a scene. We will be looking closer into this next week and if the results are good in city models we will post a couple of movies.

If people are interested in the multi-user avatar work a couple of papers detailing the projects are also now available in PDF format:

1) 30 Days in ActiveWorlds – Community, Design and Terrorism in a Virtual World. The paper featuees as chapter 8 in the book ‘The Social Life of Avatars’, Ralph Schroeder (Editor), Springer-Verlag UK.

2) ActiveWorlds: Geography and Social Interaction in Virtual Reality, written with Ralph Schroeder and Avon Huxor, published in Futures, 33 (2001) 569-587.

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

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