We are pleased to announce the publication special issue of  Future Internet, Volume 3, Issue 4 (December 2011).  Edited by Dr. Christopher Pettit Principal Research Scientist and Research Manager, Spatial Information Sciences, Department of Primary Industries Victoria, Australia and Dr. Arzu Coltekin,Department of Geography, University of Zurich, Winterthurerstrasse 190, 80750 Zürich, Switzerland, the issue represents a series of notable papers:

Table of Contents:

Olaf Schroth, Ellen Pond, Cam Campbell, Petr Cizek, Stephen Bohus and Stephen R. J. Sheppard


Article: Tool or Toy? Virtual Globes in Landscape Planning Future Internet 2011, 3(4), 204-227; doi:10.3390/fi3040204
http://www.mdpi.com/1999-5903/3/4/204/

Philip Paar and Jörg Rekittke


Article: Low-Cost Mapping and Publishing Methods for Landscape Architectural Analysis and Design in Slum-Upgrading Projects Future Internet 2011, 3(4), 228-247; doi:10.3390/fi3040228
http://www.mdpi.com/1999-5903/3/4/228/

Mark Imhof, Matthew Cox, Angela Fadersen, Wayne Harvey, Sonia Thompson, David Rees and Christopher Pettit


Article: Natural Resource Knowledge and Information Management via the Victorian Resources Online Website Future Internet 2011, 3(4), 248-280; doi:10.3390/fi3040248
http://www.mdpi.com/1999-5903/3/4/248/

David Parsons, Ramesh Lal and Manfred Lange
Article: Test Driven Development: Advancing Knowledge by Conjecture and Confirmation
Future Internet 2011, 3(4), 281-297; doi:10.3390/fi3040281
http://www.mdpi.com/1999-5903/3/4/281/

Haifeng Li and Bo Wu


Article: A Service-Oriented Architecture for Proactive Geospatial Information Services
Future Internet 2011, 3(4), 298-318; doi:10.3390/fi3040298
http://www.mdpi.com/1999-5903/3/4/298/

Subhash Sharma, Christopher Pettit, Ian Bishop, Pang Chan and Falak Sheth


Article: An Online Landscape Object Library to Support Interactive Landscape Planning
Future Internet 2011, 3(4), 319-343; doi:10.3390/fi3040319
http://www.mdpi.com/1999-5903/3/4/319/

Saviour Formosa, Vincent Magri, Julia Neuschmid and Manfred Schrenk


Article: Sharing Integrated Spatial and Thematic Data: The CRISOLA Case for Malta and the European Project Plan4all Process Future Internet 2011, 3(4), 344-361; doi:10.3390/fi3040344
http://www.mdpi.com/1999-5903/3/4/344/

Sabrina Lai and Corrado Zoppi


Article: An Ontology of the Strategic Environmental Assessment of City Masterplans 
Future Internet 2011, 3(4), 362-378; doi:10.3390/fi3040362
http://www.mdpi.com/1999-5903/3/4/362/

Arzu Coltekin and Tumasch Reichenbacher


Review: High Quality Geographic Services and Bandwidth Limitations
Future Internet 2011, 3(4), 379-396; doi:10.3390/fi3040379
http://www.mdpi.com/1999-5903/3/4/379/

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

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Google Map Image Cutter Software Update

We hope to release the Google Map Image Cutter software early this week as Open Source – we are just waiting for some good weather to capture an example ‘giga pixel’ image.

The software cuts up any image and places it within the Google Map interface, this allows a quick and simple way to view high resolution images online without any plugins (click and drag the example above).

We will also be writing a tutorial on capturing giga pixel images using both semi-professional DSLR cameras and your standard point and shoot rig. Its quick, easy and can create some impressive results.

The tutorial and software will be out as soon as the sun shines…

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

1 Comment

  1. Justin Bohannon - February 17, 2007

    Don’t forget to do the tutorial for this. Can’t wait.

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QRCodes, Augmented Reality, ARK, Unity and the iPad

Stuart Eve here in CASA has been working away in the Unity gaming engine in terms of Augmented Reality applications for the iPhone and iPad. As Stewart himself notes it is surprisingly successful and with at least 3 different ways of getting 3D content to overlay on the iOS video feed (Qualcomm, StringAR and UART). He has been attempting to load 3D content at runtime, so that dynamic situations can be created as a result of user interaction – rather than having to have all of the resources (3D models, etc.) pre-loaded into the app. This not only saves on file size of the app, it also means that the app can pull real-time information and data that can be changed by many people at once. 

The preliminary results can be seen in the video below, linked to the Archaeological Recording Kit (ARK)
This example uses the Qualcomm AR API, and ARK v1.0. Obviously at the moment it is marker-based AR (or at least image recognition based), the next task is to incorporate the iDevices’ gyroscope to enable the AR experience to continue even when the QR code is not visible.
It is well worth keeping a watch on Stuarts blog for further updates….

Author Bio

Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.

1 Comment

  1. PlaceMatters Blog Roundup: September 14, 2011 - January 20, 2014

    […] Urban shows off a cool augmented reality implementation: incorporating 3-D content, overlaid on the iOS video feed, that can be manipulated through user […]

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