ABM, SketchUp, ArcGIS and Lumion

Over the past few weeks we have been exploring exploring new methods and techniques for visualising data. Developed as part our Masters course in Advanced Spatial Analysis and Visualisation we are now looking into issues of scale, realtime rendering, rapid visualisation and 3D exhibition spaces.



Regular readers will know we have been exploring Unity due its interactive nature and ability to import various file types into its game engine (see Particles, Agents and Emergent Behaviour ). Unity is still an option but for rapid visualisation Lumion also offers distinct possibilities. The movie below details our first draft example of building an exhibition space (SketchUp), retexturing and adding various crowd/delegate models (3DMax) and the Twitter map (ArcGIS) using Lumion:



If Lumion offered a stand alone viewer rather than purely movie based output then it would be our engine of choice. As such it is currently a weigh up between Lumion and Unity, our Unity example is under development, we will post it soon as we can…

Author Bio

Andy is Director of the Centre for Advanced Spatial Analysis at University College London

2 Comments

  1. 3DMax 2014 – Populate – Rapid Crowds in 3D Scenes | PJExploration - April 9, 2013

    [...] Max is for agent based modelling, specifically using the Crowd and Delegate System – see (ABM, SketchUp, ArcGIS and Lumion for an example movie). The addition of crowds however has always proved more difficult, especially [...]

  2. 3DMax 2014 – Populate – Rapid Crowds in 3D Scenes | BIM i praksis - April 9, 2013

    [...] of 3D Max is for agent based modelling, specifically using the Crowd and Delegate System – see (ABM, SketchUp, ArcGIS and Lumion for an example movie). The addition of crowds however has always proved more difficult, especially [...]

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