city logosCityEngineLumion

Burning a Logo into a City…

By March 13, 2012 4 Comments

This is very much a work in progress post, but we are interested in integrating text/patterns/logos into 3D models of the city. At the moment we are putting a work flow in place to take our CASA logo and burn it into the street patten of a procedural city.

Using the CityEngine, combined with vector files and Lumion/3DMax some interesting results can be obtained, especially if you also build in some physics/particle engine and agent based model capability.

We will have more on this in the coming days….

Update 14th March 2012 – Below is the first second draft movie:

Next stages are to build the city over time, we should have a work flow in place soon…


Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.