
Finding Portland was produced, shot, and edited in 51 days during March and April at the invitation of TEDx Portland, where the video was unveiled…
Finding Portland was produced, shot, and edited in 51 days during March and April at the invitation of TEDx Portland, where the video was unveiled…
Robin of geotheory.org and a student on our MRes in Advanced Spatial Analysis and Visualisation course here at CASA, University College London has created an interesting movie…
This year, and for the first time, the SLACTIONS Steering Committee has included a day devoted to Machinima in the conference program. The SLACTIONS 2012…
Electronic Arts has released 4 short clips examining the simulation capability of the GlassBox Game Engine behind the forthcoming SimCity update. Image: Traffic Density in…
At night or in bad weather, elite military and security professionals are reliant on technology to find potential threats. Infrared and video cameras can not…
Minecraft is a sandbox construction game involving players creating and destroying various types of blocks in a three dimensional environment. The player takes an avatar…
We like GIS here at digitalurban but obviously not as much as @josephkerski who has written a song all about his love for all things…
The 3D-GIS in the Cloud App for iPad and Smartphones allows city data to be navigated in 3D. Mixing augmented reality and 3D visualisations the App extends the reach…
On our MRes in Advanced Spatial Analysis and Visualisation we are currently focused on Lumion and Unity for rapid urban or data visualisation. Yet our eyes are…
Regular readers will know that we have a bit of a ‘thing’ for the interiors of churches/chapels, timelapse imagery and high dynamic range photography, as such the movie below is…