Game Engines

Unity Game Engine

Wikipedia describes Unity as an integrated authoring tool for creating 3D video games or other interactive content such as architectural visualizations or real-time 3D animations. Unity is similar to Director, Blender game engine, Virtools or Torque Game Builder in the sense that an integrated graphical environment is the primary way…

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Crysis Engine Level Editior – Rapid Level Modification

Over the last few months we have taken a couple of looks at the forthcoming game Crysis using the CryEngine 2 for architectural visualisation. The movie below provides a quick recap on the quality and realtime lighting: Of interest for urban visualisation is the level editor which is detailed in…

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The Sims Architecture – Building a House

Yesterday we looked at SimCity for the Nintendo DS and the ability to create a sprawling metropolis on the hand held console. Taking the concept further and moving it into suburbia is life simulation computer game The Sims. Created by game designer Will Wright, The Sims is the best selling…

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Crytek Realtime Engine for Architecture Visualisation

At IMAGINA in Monaco our eyes were drawn over to the IMAGTP stand showing the results of their partnership with Crytek. Using the new Crytek ‘CryEngine 2’ it is possible to run real-time shadow analysis and lighting simulations. The two movies below illustrate the use of the new engine, the…

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Real Time Architectual Visualisation in Oblivion

We have built a city as part of our Fantasy Architecture project but until now we have not been able to visualise it in real-time. There are of course high end real-time engines available to architects but these often come at considerable cost. In a series of posts we have…

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