<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for digital urban</title>
	<atom:link href="http://www.digitalurban.org/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.digitalurban.org</link>
	<description>Smart Cities, Data, Modelling and Visualisation from The Bartlett Centre for Advanced Spatial Analysis, University College London</description>
	<lastBuildDate>Tue, 09 Apr 2013 17:20:04 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>Comment on 3DMax 2014 &#8211; Populate  &#8211; Rapid Crowds in 3D Scenes by Softimage Crowd FX – 3D Crowd Modelling &#124; PJExploration</title>
		<link>http://www.digitalurban.org/2013/04/3dmax-2014-populate-rapid-crowds-in-3d-scenes.html#comment-6682</link>
		<dc:creator>Softimage Crowd FX – 3D Crowd Modelling &#124; PJExploration</dc:creator>
		<pubDate>Tue, 09 Apr 2013 17:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=3283#comment-6682</guid>
		<description><![CDATA[[...] our recent post on Populate in 3D Max 2014 we thought we would take a quick look at Crowd FX in Softimage. CrowdFX is part of the Interactive [...]]]></description>
		<content:encoded><![CDATA[<p>[...] our recent post on Populate in 3D Max 2014 we thought we would take a quick look at Crowd FX in Softimage. CrowdFX is part of the Interactive [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on 3DMax 2014 &#8211; Populate  &#8211; Rapid Crowds in 3D Scenes by Softimage Crowd FX – Rapid Crowd Modelling &#124; PJExploration</title>
		<link>http://www.digitalurban.org/2013/04/3dmax-2014-populate-rapid-crowds-in-3d-scenes.html#comment-6681</link>
		<dc:creator>Softimage Crowd FX – Rapid Crowd Modelling &#124; PJExploration</dc:creator>
		<pubDate>Tue, 09 Apr 2013 16:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=3283#comment-6681</guid>
		<description><![CDATA[[...] our recent post on Populate in 3D Max 2014 we thought we would take a quick look at Crowd FX in Softimage. CrowdFX is part of the Interactive [...]]]></description>
		<content:encoded><![CDATA[<p>[...] our recent post on Populate in 3D Max 2014 we thought we would take a quick look at Crowd FX in Softimage. CrowdFX is part of the Interactive [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ABM, SketchUp, ArcGIS and Lumion by 3DMax 2014 – Populate – Rapid Crowds in 3D Scenes &#124; BIM i praksis</title>
		<link>http://www.digitalurban.org/2012/02/data-space-agent-based-models-sketchup.html#comment-6680</link>
		<dc:creator>3DMax 2014 – Populate – Rapid Crowds in 3D Scenes &#124; BIM i praksis</dc:creator>
		<pubDate>Tue, 09 Apr 2013 12:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=803#comment-6680</guid>
		<description><![CDATA[[...] of 3D Max is for agent based modelling, specifically using the Crowd and Delegate System – see (ABM, SketchUp, ArcGIS and Lumion for an example movie). The addition of crowds however has always proved more difficult, especially [...]]]></description>
		<content:encoded><![CDATA[<p>[...] of 3D Max is for agent based modelling, specifically using the Crowd and Delegate System – see (ABM, SketchUp, ArcGIS and Lumion for an example movie). The addition of crowds however has always proved more difficult, especially [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ABM, SketchUp, ArcGIS and Lumion by 3DMax 2014 – Populate – Rapid Crowds in 3D Scenes &#124; PJExploration</title>
		<link>http://www.digitalurban.org/2012/02/data-space-agent-based-models-sketchup.html#comment-6679</link>
		<dc:creator>3DMax 2014 – Populate – Rapid Crowds in 3D Scenes &#124; PJExploration</dc:creator>
		<pubDate>Tue, 09 Apr 2013 11:32:56 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=803#comment-6679</guid>
		<description><![CDATA[[...] Max is for agent based modelling, specifically using the Crowd and Delegate System &#8211; see (ABM, SketchUp, ArcGIS and Lumion for an example movie). The addition of crowds however has always proved more difficult, especially [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Max is for agent based modelling, specifically using the Crowd and Delegate System &#8211; see (ABM, SketchUp, ArcGIS and Lumion for an example movie). The addition of crowds however has always proved more difficult, especially [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Visualising Spatial and Social Media &#8211; Working Paper 190 from the Centre for Advanced Spatial Analysis by Visualization and Social Media - A Working Paper - 3DVW</title>
		<link>http://www.digitalurban.org/2013/04/visualising-spatial-and-social-media-working-paper-190-from-the-centre-for-advanced-spatial-analysis.html#comment-6677</link>
		<dc:creator>Visualization and Social Media - A Working Paper - 3DVW</dc:creator>
		<pubDate>Tue, 09 Apr 2013 05:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=3266#comment-6677</guid>
		<description><![CDATA[[...] in London at University College London (CASA) have published &#8216;Visualising Spatial and Social Media&#8216; &#8211; a working paper that discusses spatial representation in relationship to [...]]]></description>
		<content:encoded><![CDATA[<p>[...] in London at University College London (CASA) have published &#8216;Visualising Spatial and Social Media&#8216; &#8211; a working paper that discusses spatial representation in relationship to [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Timelapse Movies with the GoPro HD by Andy</title>
		<link>http://www.digitalurban.org/2012/08/timelapse-movies-with-the-gopro-hd.html#comment-6638</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 28 Mar 2013 18:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=2912#comment-6638</guid>
		<description><![CDATA[It was powered via USB - i drilled a hole in the case and linked in a usb - this allowed me to power it for the duration of the timelapse. Its quite easy to do...]]></description>
		<content:encoded><![CDATA[<p>It was powered via USB &#8211; i drilled a hole in the case and linked in a usb &#8211; this allowed me to power it for the duration of the timelapse. Its quite easy to do&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Timelapse Movies with the GoPro HD by Jennifer Hartzog</title>
		<link>http://www.digitalurban.org/2012/08/timelapse-movies-with-the-gopro-hd.html#comment-6548</link>
		<dc:creator>Jennifer Hartzog</dc:creator>
		<pubDate>Mon, 18 Mar 2013 18:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=2912#comment-6548</guid>
		<description><![CDATA[To keep the GoPro powered throughout the whole time, did you leave it plugged into a computer or something via USB?]]></description>
		<content:encoded><![CDATA[<p>To keep the GoPro powered throughout the whole time, did you leave it plugged into a computer or something via USB?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on 3D London Tube Map Update by Mr knowitall</title>
		<link>http://www.digitalurban.org/2005/12/3d-london-tube-map-update.html#comment-6515</link>
		<dc:creator>Mr knowitall</dc:creator>
		<pubDate>Fri, 15 Mar 2013 15:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2449#comment-6515</guid>
		<description><![CDATA[Please email me for platfomr depths. then you can plot your Z points on your axis to create your 3D model.]]></description>
		<content:encoded><![CDATA[<p>Please email me for platfomr depths. then you can plot your Z points on your axis to create your 3D model.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on 3D London Tube Map Update by Mr knowitall</title>
		<link>http://www.digitalurban.org/2005/12/3d-london-tube-map-update.html#comment-6514</link>
		<dc:creator>Mr knowitall</dc:creator>
		<pubDate>Fri, 15 Mar 2013 15:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2449#comment-6514</guid>
		<description><![CDATA[If yoi want to know the depths of the platforms for each station please let me know and see what we can come up with ;)]]></description>
		<content:encoded><![CDATA[<p>If yoi want to know the depths of the platforms for each station please let me know and see what we can come up with <img src='http://www.digitalurban.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial &#8211; How to Capture Google Maps for Printing and Poster Design by James</title>
		<link>http://www.digitalurban.org/2007/10/tutorial-how-to-capture-google-maps-for.html#comment-6513</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 15 Mar 2013 11:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1895#comment-6513</guid>
		<description><![CDATA[This site has really helped me at work.. Took a while to realise that Ptgui can only see files types such as Jpeg, but managed to get a brilliant A1 drawing once the files were the same size. 

Thank you]]></description>
		<content:encoded><![CDATA[<p>This site has really helped me at work.. Took a while to realise that Ptgui can only see files types such as Jpeg, but managed to get a brilliant A1 drawing once the files were the same size. </p>
<p>Thank you</p>
]]></content:encoded>
	</item>
</channel>
</rss>
