Cities in Gamesprototype

Prototype: Modelling New York 2

By February 26, 2008 2 Comments

In a second post on Prototype – a forthcoming game from Radical Entertainment – we feature an interesting insight into their modelling of New York.

The movie below provides various concept drawings and views of the model imported into the game:

Its interesting how well New York has been recreated for the game, although to be honest the last section of the video was slightly cringe worthy on delivering a product.

The game is scheduled for release on PC, PS3 and XBox 360 in 2008 – date yet to be confirmed.

See for more screen shots and videos.

Thanks to Ian for posting a comment letting us know of the new video…


Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.


  • sean says:

    ‘I frickin’ deliver!’

    oh dear.

    new york looks nice, though i’m not sure it’ll look as good as the new GTA game.

  • eAi says:

    Well, the ‘pre-alpha’ videos in that seemed to look rather flat – nothing really like the concept art that was quite impressive. I’m suprised they’re making a GTA-style game and basing it in the same city as GTA4 (in all but name), seems to be asking for trouble.

    It didn’t look like they’d been that accurate in their real-life to 3D copying, at least in the one example they gave.

    It must be very disappointing to be a concept artists in the games industry and continually producing great concept art that the games themselves can never meet.