Architectural VisualisationGame Engines

Mirrors Edge: A Change of Pace in Architectural Visualisation

By June 8, 2009 No Comments

Suddenly all the architectural animations we have featured here on digital urban seem rather dull. The movie below is a remix Mirror’s Edge Music Video 2 by Enhaton, music Madonna – Jump Remix with Mirror’s Edge running on a PC and additional remixing using Adobe Premiere CS4 :

Mirror’s Edge is a first person adventure game currently under development by DICE, available on Xbox 360, PS3 and PC its shows innovative use of the cityscape:

The story is based around a city…

where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly Utopian paradise, a crime has been committed and now you are being hunted. You are a Runner called Faith – and this innovative first-person action-adventure is your story.

The PC version is moddable which opens up quite a few opportunities for how we explore architecture and the cityscape in general, yet another example of the power of game engines for urban visualisation.


Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.