AutodeskMatte PaintingMattepainting ToolkitMaya

Mattepainting Toolkit: Creating Photoreal Environments in Maya via Multiple Camera Projections

By October 28, 2009 No Comments

The clip below was shot was modeled, textured, and rendered with the help of the Glyph Software Mattepainting Toolkit. The Mattepainting Toolkit is a newly released plugin suite for Autodesk Maya that allows artists to efficiently manage multiple camera projections for the creation of photoreal environments.

gs_mptk city demo from Glyph on Vimeo.

The toolkit has been developed by Michael Breymann who identified a need to more efficiently model and render scenes that rely heavily on reprojected matte paintings.

For more information take a look at, Michael provides series of videos looking at how the toolkit can facilitate the creation of a full-CG environment for a feature film – from a first look it certainly looks impressive and we like the way it has developed out of a specific identified need.


Andy is Professor of Digital Urban Systems at the Centre for Advanced Spatial Analysis at University College London.