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Google Earth API Premiere: New Classroom Geography

By Classroom Geography, Digital Geography, Google Earth

Roundarch has developed new geography software for NYSTROM Herff Jones Education Division, the makers of maps, atlas and globes for schools. Called StrataLogica, the web-based software utilizes the Google Earth API Premier platform from the cloud to create an interactive 3-D experience for classrooms.

The movie below provides an intriguing demo:

In our day we had to do with ‘books’ and the odd ‘atlas’ shared between groups of four, how times have changed in the teaching of geography…

Find out about more about the system via http://www.nystromnet.com

CityEngine to Unity

By 3D Max, CityEngine, Featured Game Engine, Game Engines, Procedural Cities, Unity

The CityEngine is a unique professional tool for creating, visualisating and exporting cityscapes. As such it is of notable use to the games industry with a quick and easy route into either 3D Max or the Unity Engine.
Unity supports a number of input formats, allowing for direct integration with the CityEngine with the following features:
* Direct model export to Unity via Autodesk FBX including textures – thus, generate’n’play your environment with a few clicks only.
* Arbitrary mesh granularities such as per-material groups or editable scene nodes are possible thanks to CityEngine’s various export options such as “merge by material” or “single node objects”. Most of these options are supported by Unity.
* Collider meshes (almost) for free: The CityEngine’s CGA shape grammar is a perfect tool to generate and control low-res collider meshes in Unity (and they always adapt to model iterations).
The video below demonstrates a CityEngine-Unity-workflow.

It is impressive how easy it is nowadays to create buildings/cities and visualise them direct via a game engine…
See http://www.procedural.com/ for full details.

CityEngine to Unity

By 3D Max, CityEngine, Featured Game Engine, Game Engines, Procedural Cities, Unity

The CityEngine is a unique professional tool for creating, visualisating and exporting cityscapes. As such it is of notable use to the games industry with a quick and easy route into either 3D Max or the Unity Engine.
Unity supports a number of input formats, allowing for direct integration with the CityEngine with the following features:
* Direct model export to Unity via Autodesk FBX including textures – thus, generate’n’play your environment with a few clicks only.
* Arbitrary mesh granularities such as per-material groups or editable scene nodes are possible thanks to CityEngine’s various export options such as “merge by material” or “single node objects”. Most of these options are supported by Unity.
* Collider meshes (almost) for free: The CityEngine’s CGA shape grammar is a perfect tool to generate and control low-res collider meshes in Unity (and they always adapt to model iterations).
The video below demonstrates a CityEngine-Unity-workflow.

It is impressive how easy it is nowadays to create buildings/cities and visualise them direct via a game engine…
See http://www.procedural.com/ for full details.

Simurban and Mycosm: New Virtual World and Urban Viz Systems

By Architectural Visualisation, mycosm, simurban, virtual worlds


We have just come across ‘SIMMERSION‘ a company with two interesting products in development. The first is Simurban, 3D visualisation3D simulation software aimed at creating, viewing and allowing the user to interact with accurate and realistic models of any built environment.

The movie below details Simurban running in realtime:


Of particular note however is Mycosm a new virtual world sytem under development – requests are currently open for private beta testers. The Mycosm 3D engine is aimed to give 3D artists and gamers the power and performance they need while delivering rich photo realistic imagery in a simple and familiar interface.

Mycosm allows you to create your own unique online virtual world by using intuitive tools and importing high-quality 3D content. You can then share it with the community online, play games, share media, talk with friends and make money.

From the screen shots Mycosm is one to watch – take a look at http://www.mycosm.com/ to sign up for the private beta.

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