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Google’s Android – Mobile Maps, Panoramas and Google Earth?

By android, Google Earth, google maps, mapping

Android the uniquely named new open source operating system for mobile phones is intriguing. We like the open source nature and the tie in with Google allows easy use of their maps application along with the ability to view linked apps such as ‘Street View’.

In the video below Sergey Brin and Steve Horowitz discuss the availability of the SDK and provide a walk through of some sample applications. Of note is the ‘World Time’ using a spinning earth via a touch screen interface – with the link to OpenGL could this be the first glimpse of a mobile Google Earth?

The SDK and more information can be found at http://code.google.com/android/

For an interesting take on Android take a look at Robert Scoble’s Google’s Android Wants Developers but…

Google’s Android – Mobile Maps, Panoramas and Google Earth?

By android, Google Earth, google maps, mapping

Android the uniquely named new open source operating system for mobile phones is intriguing. We like the open source nature and the tie in with Google allows easy use of their maps application along with the ability to view linked apps such as ‘Street View’.

In the video below Sergey Brin and Steve Horowitz discuss the availability of the SDK and provide a walk through of some sample applications. Of note is the ‘World Time’ using a spinning earth via a touch screen interface – with the link to OpenGL could this be the first glimpse of a mobile Google Earth?

The SDK and more information can be found at http://code.google.com/android/

For an interesting take on Android take a look at Robert Scoble’s Google’s Android Wants Developers but…

Collaborative Virtual Architecture – Wikitecture

By Architectural Visualisation, Second Life, virtual worlds, Wikitecture


Wikitecture is a concept very much of the moment, after many years the technology is finally in place for Ryan Schultz and Jon Brouchoud to pose the question:

Can mass collaboration and collective intelligence improve the quality of architecture and urban planning?

Ryan and Jon are both architects exploring the potential of systems such as Second Life for collaborative design. In their own words, Wikitecture’s central aim is to explore that question by applying an open-source paradigm to the design and production of architecture and urban planning.

In much the same way Wikipedia enables a loose, self-organizing network of contributors to collaborate on content creation, they have been experimenting with ways to bring together a diverse and geographically disperse community of individuals to create an architecturally noteworthy design that, in the end, is more than the sum of its parts. One of the single problems of collaborative design in virtual environments is often the interface itself. The key to mass participation is an easy to use menu system allowing designs to be submitted, edited and viewed.

Wikitecture uses a unique ‘tree’ display system linked to a central column, pictured below:

The best way to understand the interface is to sit back and watch the introductory movie, it all becomes clear when the leaves start appearing on the tree, inspiring work:

Studio Wikitecture assumes the principles of good design are universal enough that they can be learned in one discipline and applied in some fashion to another. Through Studio Wikitecture, Brouchoud and Schultz are trying to provide a channel where these individuals can apply their skills to the design of a building.

This does not negate the fact that a certain foundational knowledge is still necessary to design a building that will actually function and stand up, but SW feels that this knowledge can be acquired through a number of channels and should not be restricted to just architects and their particular educational path.

Take a look at The Arch and StudioWikitecture.com for full details and information on how to take part.

Collaborative Virtual Architecture – Wikitecture

By Architectural Visualisation, Second Life, virtual worlds, Wikitecture


Wikitecture is a concept very much of the moment, after many years the technology is finally in place for Ryan Schultz and Jon Brouchoud to pose the question:

Can mass collaboration and collective intelligence improve the quality of architecture and urban planning?

Ryan and Jon are both architects exploring the potential of systems such as Second Life for collaborative design. In their own words, Wikitecture’s central aim is to explore that question by applying an open-source paradigm to the design and production of architecture and urban planning.

In much the same way Wikipedia enables a loose, self-organizing network of contributors to collaborate on content creation, they have been experimenting with ways to bring together a diverse and geographically disperse community of individuals to create an architecturally noteworthy design that, in the end, is more than the sum of its parts. One of the single problems of collaborative design in virtual environments is often the interface itself. The key to mass participation is an easy to use menu system allowing designs to be submitted, edited and viewed.

Wikitecture uses a unique ‘tree’ display system linked to a central column, pictured below:

The best way to understand the interface is to sit back and watch the introductory movie, it all becomes clear when the leaves start appearing on the tree, inspiring work:

Studio Wikitecture assumes the principles of good design are universal enough that they can be learned in one discipline and applied in some fashion to another. Through Studio Wikitecture, Brouchoud and Schultz are trying to provide a channel where these individuals can apply their skills to the design of a building.

This does not negate the fact that a certain foundational knowledge is still necessary to design a building that will actually function and stand up, but SW feels that this knowledge can be acquired through a number of channels and should not be restricted to just architects and their particular educational path.

Take a look at The Arch and StudioWikitecture.com for full details and information on how to take part.

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