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Audi Urban Future and a Smile

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The Audi Urban Future Summit focused on the question of energies and forces that will shape future cities. Visionary ideas and research by experts on the development of new forms of urban mobility were in the center of the discussions. All well and good but why is the movie included here, simply it made us smile:



The animation explains the implications of three types of energies that were examined on the summit: ‘Energies of Data’, ‘Energies of Social Relations’ and ‘Energies of Resources’. The complex interrelations and abstract visions are narrated by means of simple scenes and playful elements.

Creative and Art direction, Illustration and Design: onlab
Motion Design, Audio Editing: Sebastian Lange vimeo.com/​sebastianlange

Paper Tools in Softimage: Skoda – Curriculum

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Here at digital urban we are picky, we like the best and this is why we are especially pleased to of found ‘Skoda – Curriculum’ by weareflink. Although not the most stand out title for a short 3D movie, it is amazing:

One of the greatest challenge was to create animations where pages of paper should fold to different geometrical objects. So they developed some “PaperTools” in Softimage ICE. Head over to Christian Schnellhammer . TD Blog for full details.

Golden Age: Somewhere

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The sequel to the award winning Golden Age – The Simulation, ‘Somewhere’ attempts to visualise the notion of a ‘downloaded architecture’. We are in a time where much of what we do is online. The notion of the online will radically change, the notion of the computer and the home will merge. We will download parks and places to relax, have skype phone calls with simulated telepresence of our friends and family, be immersed in nanorobotic replications of any kind of objects or furnishings downloaded on credit based systems. The local becomes the global and the global becomes the local. Consumer based capitalism would change forever:


The sequence was mainly constructed in 3ds Max, using thinking particles, ghosttown, box2+3, particle flow, thinking particles, and rendered in vray. Footage of character was from a Canon 7D. Final clip composited in After Effects and Premier. 

Take a look at www.factoryfifteen.com for more info….

Golden Age: Somewhere

By Posts

The sequel to the award winning Golden Age – The Simulation, ‘Somewhere’ attempts to visualise the notion of a ‘downloaded architecture’. We are in a time where much of what we do is online. The notion of the online will radically change, the notion of the computer and the home will merge. We will download parks and places to relax, have skype phone calls with simulated telepresence of our friends and family, be immersed in nanorobotic replications of any kind of objects or furnishings downloaded on credit based systems. The local becomes the global and the global becomes the local. Consumer based capitalism would change forever:


The sequence was mainly constructed in 3ds Max, using thinking particles, ghosttown, box2+3, particle flow, thinking particles, and rendered in vray. Footage of character was from a Canon 7D. Final clip composited in After Effects and Premier. 

Take a look at www.factoryfifteen.com for more info….

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