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Second Life – First Build Rapid Modelling

By 3D Modelling, Second Life

Having taken our first belated steps into Second Life and created a ‘Step inside panoramic sphere‘ we decided to explore the concept of rapid city modelling.

The movie below details a small section of Newham in London transported to a beach ‘sandbox’ area in Second Life:

Taking under 5 minutes to build it provides a quick glimpse to how quickly scenes can be constructed and populated in Second Life.

All we need now is a permanent plot of land and that’s proving more difficult to find…

Second Life – First Build Rapid Modelling

By 3D Modelling, Second Life

Having taken our first belated steps into Second Life and created a ‘Step inside panoramic sphere‘ we decided to explore the concept of rapid city modelling.

The movie below details a small section of Newham in London transported to a beach ‘sandbox’ area in Second Life:

Taking under 5 minutes to build it provides a quick glimpse to how quickly scenes can be constructed and populated in Second Life.

All we need now is a permanent plot of land and that’s proving more difficult to find…

Cities in Games – Utrecht’s ‘Blob’ Downloadable Game

By Cities in Games

Continuing our series of Cities in Games we take a look at one of the most innovative uses of city models for drawing users into examining issues of Master Planning and City Development in a while.

The ‘Blob’ is a downloadlable game integrated into the website of the City of Utrecht detailing planned changes to the station area. The game itself involves a ‘Blob’ rolling around the city painting the buildings of Utrecht and avoiding capture by the authorities.

Our movie below provides an insight into the game:

While not directly linked to the planned changes in the area the game is simply a joy to play and provides an excellent use of a real city layout. If your creating a 3D model of an area than converting it into a game such a ‘Blob’ is something to be encouraged.

You can download the game direct from the Station Area of Utecht site.

Thanks go to Michael of metromapper.org for sending us the link.

Cities in Games – Utrecht’s ‘Blob’ Downloadable Game

By Cities in Games

Continuing our series of Cities in Games we take a look at one of the most innovative uses of city models for drawing users into examining issues of Master Planning and City Development in a while.

The ‘Blob’ is a downloadlable game integrated into the website of the City of Utrecht detailing planned changes to the station area. The game itself involves a ‘Blob’ rolling around the city painting the buildings of Utrecht and avoiding capture by the authorities.

Our movie below provides an insight into the game:

While not directly linked to the planned changes in the area the game is simply a joy to play and provides an excellent use of a real city layout. If your creating a 3D model of an area than converting it into a game such a ‘Blob’ is something to be encouraged.

You can download the game direct from the Station Area of Utecht site.

Thanks go to Michael of metromapper.org for sending us the link.

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