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Cities in Games – Spiderman 3 – New York

By Cities in Games

Games lead the way in terms of the visualisation of cityscape’s and with Spiderman 3 being the first release of the series on the new generation of consoles the city visualisation is fasinating. Available on multiple platforms – Xbox 360, PlayStation 3, PC, Wii, PlayStation 2, Nintendo DS and Game Boy Advance – the game is based in New York and thus as is the nature of Spiderman games sees you webslinging your way around the city.

In terms of city visualisation the genre is suited to high rises and long draw distances. As UK GameSpot note in their review of the game – The city isn’t gigantic, but there’s enough familiar scenery around to make you want to explore, and that the city looks excellent is a big plus. Buildings are nicely detailed, the streets are jam-packed with cars and pedestrians, and the game uses some nice lighting effects to give the sky, as well as reflections of the sun off buildings, a rather pretty glow.

The three YouTube movies below provide an overview of the cityscape – from the game trailer to a run down of the city map and finally general gameplay.

Spiderman 3 Trailer



The City Map

Game Play

As ever with such games we, maybe uniquely, don’t focus too much on gameplay but on shear visualisation and the ability to explore the urban realm. As such Spiderman 3 is a game that should be on display in any architecture office if only to simply open peoples minds up to what can be achieved with game engines.

See our Oblivion posts, Game Engines and Cities in Games for more thoughts..

You can buy Spiderman 3 for the Xbox 360, PS3 or Wii from our Amazon Store.

Oblivion – SketchUp/3D Max Import Examples

By 3D Max, Oblivion, SketchUp


We are currently working on what has turned out to be our most requested tutorial to date – how to import SketchUp and 3D Studio Max models into the Oblivion Engine.

As an update for those new to these series of posts using the PC game Oblivion it is possible to easily import models from both 3D Studio Max and SketchUp. This opens up the ability to use the real-time lighting and weather effects within Oblivion for architectural visualisation.

The movies below provide an overview of our experimental imports to date, the tutorial will detail a step by step walkthrough of how to achieve the following:

University College London – SketchUp to Oblivion



London Eye – 3D Max to Oblivion



Fantasy City – 3D Max to Oblivion (Large Scene Sample)



The tutorial should be online Wednesday 23rd May, you can purchase Oblivion via our Amazon Store which includes the Elder Scrolls Construction Kit required for the tutorial.

Digital Future – 21st Century Calling circa 1962

By Posts

Punch card auto dialling and the move from dialing to push button phones – welcome to the future 1962 style. The film below, made by Bell systems, provides a charming look at the future of telecommunications as detailed at the Seattle Worlds Fair.

The movie is positively exuding optimism, something that is lacking in many promotional movies nowadays and note how the glimpse of the future is so exciting the couple just simply have to run everywhere…

Thanks to the Arkitektur blog for providing the YouTube link.

Google Earth Panoramic Sphere – Hoover Tower, Stanford Campus

By Google Earth Panoramic Spheres

Another in the series of Google Earth Panoramic Spheres – this time featuring a panorama of the Hoover Tower, Stanford by Scott Haefner. Scott used our viewer to embed a kite based aerial panorama above the tower at Stanford.

The movie below demonstrates the principle of the viewer as well as providing an insight into how it can be used:

The Hoover Tower serves as a landmark of Stanford University to faculty, students, alumni and the local community. Completed in 1941 to celebrate the university’s 50th anniversary, the 285-foot structure offers superb views of Stanford and the Bay Area from its observation deck. Atop Hoover Tower is a carillon of 48 bells cast in Belgium. The largest bell is inscribed, “For Peace Alone Do I Ring.”

Take a look at Scott’s site for the KMZ file of the Hoover Tower.

Music – IML Perfect Day.

If you would like to make your own Google Earth Panoramic Sphere then feel free to Follow our Tutorial which includes examples files and a walk through on making your first sphere.

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