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Google Earth ‘Step inside a Panorama’

By Posts

We have run through the process and it will take no more than 5 minutes to place a immersive panoramic sphere into Google Earth. The tutorial should take in no more than 3 simple steps and will (fingers crossed) be available on Monday. If your new to this, and many people will be as it doesn’t seem to of been picked up by the Google Earth community at the moment (i think its kind of neat personally (?)) then the two preview movies are below..

Panoramas Embeded within a Building

General Concept

It will also of course be free as its just a concept and that what this blogs all about.. sharing concepts and ideas.

Morphing the City – London ‘Unfixed’

By Virtual London

Our phase one model of London used to cover 20km, it now extends to the M25 which is over 2000km. However, one of the demonstrators for phase one was the ability to morph the skyline and rise/lower buildings according to application.

The movie above demonstrates this with 30 St Mary Axe (The Gherkin) rising and sinking out of the ground to be replaced by various fictitious options. A simple movie, but one that hopefully demonstrates the value of a digital model (?)..

Painting the Urban Environment Digitally

By Posts

Modelling the urban environment holds its difficulties but at least you often have a series of images/shapes to base your model on. Picked up from CGarchitect is a fascinating tutorial by Daarken on painting urban images in Photoshop.

Daarken’s tutorial provides a step-by-step walkthrough of creating the scene from starting with a blank canvas to ending up with the finished image.

Of note is the starting point of empty document, no starting image or reference point, just a series of brush strokes and techniques to produce a image which approaches photorealisim.

SketchUp Photo Match

By SketchUp

Photomodelling has long been a specialised subject in the 3D world. Dominated by the likes of ImageModeller by Realviz and Photomodeler by Eos Systems the emphasis has always been on camera lens calibration and point matching, making it a time consuming process.

Google in their release of SketchUp Pro 6 have now made photomodelling available to the general user in the form of their new ‘Photo Match’ feature. We have had chance to try it out and it significantly speeds up the modelling process for urban visualisation.

The ability to quickly and easily set up the modelling viewpoints perspective to match a photograph allows one to simply trace a buildings outline and thus create its geometry. Once the outline is created you can then apply the image to the mesh providing instant phototexturing.

While its obviously not as accurate as the photogrammetric solutions it is significantly faster and easier to work with.

Take a look at the example movies to get a closer look at the Photo Match feature.

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