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	<title>
	Comments on: Google Earth St Paul&#8217;s and Digital Elevation Model	</title>
	<atom:link href="https://www.digitalurban.org/blog/2005/09/25/google-earth-st-pauls-and-digital/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2005/09/25/google-earth-st-pauls-and-digital/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Wed, 27 Jun 2007 18:48:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: Actos		</title>
		<link>https://www.digitalurban.org/blog/2005/09/25/google-earth-st-pauls-and-digital/#comment-76</link>

		<dc:creator><![CDATA[Actos]]></dc:creator>
		<pubDate>Wed, 27 Jun 2007 18:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2482#comment-76</guid>

					<description><![CDATA[nice post, it&#039;s really interesting for me today, thx]]></description>
			<content:encoded><![CDATA[<p>nice post, it&#8217;s really interesting for me today, thx</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Lee		</title>
		<link>https://www.digitalurban.org/blog/2005/09/25/google-earth-st-pauls-and-digital/#comment-75</link>

		<dc:creator><![CDATA[Lee]]></dc:creator>
		<pubDate>Thu, 13 Apr 2006 10:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2482#comment-75</guid>

					<description><![CDATA[This is great. Is there any way I could get this model to manipulate in 3DStudio Max?]]></description>
			<content:encoded><![CDATA[<p>This is great. Is there any way I could get this model to manipulate in 3DStudio Max?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2005/09/25/google-earth-st-pauls-and-digital/#comment-73</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Fri, 18 Nov 2005 04:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2482#comment-73</guid>

					<description><![CDATA[Really nice!&lt;br/&gt;&lt;br/&gt;There is but a small problem:&lt;br/&gt;With the newer Versions of GE, the winding order of the polygons is used to  determine whether the polygon faces &quot;up&quot; or &quot;down&quot;. You will have to correct some of the polygons on the roof. And, with the new shading algorithm of GE the model looks better (in my opinion) if the lines are turned off.&lt;br/&gt;&lt;br/&gt;xav]]></description>
			<content:encoded><![CDATA[<p>Really nice!</p>
<p>There is but a small problem:<br />With the newer Versions of GE, the winding order of the polygons is used to  determine whether the polygon faces &#8220;up&#8221; or &#8220;down&#8221;. You will have to correct some of the polygons on the roof. And, with the new shading algorithm of GE the model looks better (in my opinion) if the lines are turned off.</p>
<p>xav</p>
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