<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Extracting Geometry from a Painting &#8211; 3D Art/Virtual London circa 1616	</title>
	<atom:link href="https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Tue, 11 Jul 2006 12:45:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
	<item>
		<title>
		By: Smithee		</title>
		<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/#comment-324</link>

		<dc:creator><![CDATA[Smithee]]></dc:creator>
		<pubDate>Tue, 11 Jul 2006 12:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2370#comment-324</guid>

					<description><![CDATA[Aldo,&lt;br/&gt;&lt;br/&gt;Thanks for the comment, i did indeed use Canoma. It was created a while back and turned up during a hard drive search, thus the movie.&lt;br/&gt;&lt;br/&gt;I have been trying to replicate the movie with the current generation of software but so far with poor results. The loss of Canoma to Adobe and then its subsequent demise was such a shame.]]></description>
			<content:encoded><![CDATA[<p>Aldo,</p>
<p>Thanks for the comment, i did indeed use Canoma. It was created a while back and turned up during a hard drive search, thus the movie.</p>
<p>I have been trying to replicate the movie with the current generation of software but so far with poor results. The loss of Canoma to Adobe and then its subsequent demise was such a shame.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Aldo Hoeben		</title>
		<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/#comment-323</link>

		<dc:creator><![CDATA[Aldo Hoeben]]></dc:creator>
		<pubDate>Tue, 11 Jul 2006 11:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2370#comment-323</guid>

					<description><![CDATA[I&#039;ve been involved in a very similar project, I&#039;ld guess we&#039;ve used the same software even: Canoma&lt;br/&gt;&lt;br/&gt;In our case, we used a number of paintings by painters of Johannes Vermeer&#039;s age (not by Vermeer himself though). The results can be found here:&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www2.io.tudelf...olab/vermeer&quot; rel=&quot;nofollow ugc&quot;&gt;http://www2.io.tudelft.nl/id-studiolab/vermeer&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;(some) more info on the project:&lt;br/&gt;&lt;a href=&quot;http://www.xs4all...lk/3D_MakingWalkENG.htm&quot; rel=&quot;nofollow ugc&quot;&gt;http://www.xs4all.nl/~kalden/verm/walk/3D_MakingWalkENG.htm&lt;/a&gt;]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been involved in a very similar project, I&#8217;ld guess we&#8217;ve used the same software even: Canoma</p>
<p>In our case, we used a number of paintings by painters of Johannes Vermeer&#8217;s age (not by Vermeer himself though). The results can be found here:</p>
<p><a href="http://www2.io.tudelf...olab/vermeer" rel="nofollow ugc">http://www2.io.tudelft.nl/id-studiolab/vermeer</a></p>
<p>(some) more info on the project:<br /><a href="http://www.xs4all...lk/3D_MakingWalkENG.htm" rel="nofollow ugc">http://www.xs4all.nl/~kalden/verm/walk/3D_MakingWalkENG.htm</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jim		</title>
		<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/#comment-322</link>

		<dc:creator><![CDATA[Jim]]></dc:creator>
		<pubDate>Sat, 08 Jul 2006 08:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2370#comment-322</guid>

					<description><![CDATA[That is amazing. Great work!]]></description>
			<content:encoded><![CDATA[<p>That is amazing. Great work!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Edwin		</title>
		<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/#comment-321</link>

		<dc:creator><![CDATA[Edwin]]></dc:creator>
		<pubDate>Fri, 07 Jul 2006 18:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2370#comment-321</guid>

					<description><![CDATA[Good job! It really does feel strangely real.]]></description>
			<content:encoded><![CDATA[<p>Good job! It really does feel strangely real.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Harry		</title>
		<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/#comment-319</link>

		<dc:creator><![CDATA[Harry]]></dc:creator>
		<pubDate>Fri, 07 Jul 2006 13:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2370#comment-319</guid>

					<description><![CDATA[That&#039;s really fab.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s really fab.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Smithee		</title>
		<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/#comment-317</link>

		<dc:creator><![CDATA[Smithee]]></dc:creator>
		<pubDate>Fri, 07 Jul 2006 13:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2370#comment-317</guid>

					<description><![CDATA[Depends what sort of imagery your talking about i guess - the one used is copyright free btw..&lt;br/&gt;&lt;br/&gt;(?) bit lost...]]></description>
			<content:encoded><![CDATA[<p>Depends what sort of imagery your talking about i guess &#8211; the one used is copyright free btw..</p>
<p>(?) bit lost&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Simon Doyle		</title>
		<link>https://www.digitalurban.org/blog/2006/07/07/extracting-geometry-from-painting-3d-2/#comment-315</link>

		<dc:creator><![CDATA[Simon Doyle]]></dc:creator>
		<pubDate>Fri, 07 Jul 2006 13:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2370#comment-315</guid>

					<description><![CDATA[Great image Andy. What about applying this to some more recent (copyright free!) imagery?&lt;br/&gt;&lt;br/&gt;Sim]]></description>
			<content:encoded><![CDATA[<p>Great image Andy. What about applying this to some more recent (copyright free!) imagery?</p>
<p>Sim</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
