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	<title>
	Comments on: Second Life &#8216;Cut out and Keep&#8217; Octahedron Panorama	</title>
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	<link>https://www.digitalurban.org/blog/2007/01/18/second-life-cut-out-and-keep-octahedron-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Tue, 27 Feb 2007 17:52:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: Torley		</title>
		<link>https://www.digitalurban.org/blog/2007/01/18/second-life-cut-out-and-keep-octahedron-2/#comment-877</link>

		<dc:creator><![CDATA[Torley]]></dc:creator>
		<pubDate>Tue, 27 Feb 2007 17:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2233#comment-877</guid>

					<description><![CDATA[This looks like a lot of fun! Would make a nice collection once you have a bunch of them laid out on your desk.&lt;br/&gt;&lt;br/&gt;Related, I did a Second Life panorama tutorial awhile back... it&#039;s a bit ghetto-stylee but the grit gives character, I like to say!&lt;br/&gt;&lt;br/&gt;http://torley.com/tutorial-how-to-make-a-beautiful-second-life-panorama-in-15-minutes&lt;br/&gt;&lt;br/&gt;How are you making your panoramas? Would like to learn. :D]]></description>
			<content:encoded><![CDATA[<p>This looks like a lot of fun! Would make a nice collection once you have a bunch of them laid out on your desk.</p>
<p>Related, I did a Second Life panorama tutorial awhile back&#8230; it&#8217;s a bit ghetto-stylee but the grit gives character, I like to say!</p>
<p><a href="http://torley.com/tutorial-how-to-make-a-beautiful-second-life-panorama-in-15-minutes" rel="nofollow ugc">http://torley.com/tutorial-how-to-make-a-beautiful-second-life-panorama-in-15-minutes</a></p>
<p>How are you making your panoramas? Would like to learn. 😀</p>
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		<item>
		<title>
		By: green		</title>
		<link>https://www.digitalurban.org/blog/2007/01/18/second-life-cut-out-and-keep-octahedron-2/#comment-876</link>

		<dc:creator><![CDATA[green]]></dc:creator>
		<pubDate>Fri, 26 Jan 2007 17:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2233#comment-876</guid>

					<description><![CDATA[I would argue that William Gibson&#039;s &#039;Neuromancer&#039; was the true harbinger of &#039;jacking in&#039;, and even the term &#039;cyberspace&#039;. Stephenson&#039;s novel is more acurate in how we will likely interface with these spaces (goggles) until the biotech for truly plugging into our brains becomes feasable.&lt;br /&gt;&lt;br /&gt;Also, I love this blog! :)]]></description>
			<content:encoded><![CDATA[<p>I would argue that William Gibson&#8217;s &#8216;Neuromancer&#8217; was the true harbinger of &#8216;jacking in&#8217;, and even the term &#8216;cyberspace&#8217;. Stephenson&#8217;s novel is more acurate in how we will likely interface with these spaces (goggles) until the biotech for truly plugging into our brains becomes feasable.</p>
<p>Also, I love this blog! 🙂</p>
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		<item>
		<title>
		By: dave		</title>
		<link>https://www.digitalurban.org/blog/2007/01/18/second-life-cut-out-and-keep-octahedron-2/#comment-875</link>

		<dc:creator><![CDATA[dave]]></dc:creator>
		<pubDate>Sun, 21 Jan 2007 19:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2233#comment-875</guid>

					<description><![CDATA[i often think some of your panorama would make fantastic umbrella coverings ?]]></description>
			<content:encoded><![CDATA[<p>i often think some of your panorama would make fantastic umbrella coverings ?</p>
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