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	<title>
	Comments on: Crytek Realtime Engine for Architecture Visualisation	</title>
	<atom:link href="https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Sun, 16 Sep 2007 18:21:00 +0000</lastBuildDate>
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		<title>
		By: free ps3		</title>
		<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/#comment-1002</link>

		<dc:creator><![CDATA[free ps3]]></dc:creator>
		<pubDate>Sun, 16 Sep 2007 18:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2216#comment-1002</guid>

					<description><![CDATA[Thanks for the nice post!]]></description>
			<content:encoded><![CDATA[<p>Thanks for the nice post!</p>
]]></content:encoded>
		
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		<title>
		By: &#60;a href=&#34;http://phentermine1.eamped.com&#34;&#62;Phentermine&#60;/a&#62;		</title>
		<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/#comment-1001</link>

		<dc:creator><![CDATA[&#60;a href=&#34;http://phentermine1.eamped.com&#34;&#62;Phentermine&#60;/a&#62;]]></dc:creator>
		<pubDate>Fri, 17 Aug 2007 18:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2216#comment-1001</guid>

					<description><![CDATA[Thanks for interesting article.]]></description>
			<content:encoded><![CDATA[<p>Thanks for interesting article.</p>
]]></content:encoded>
		
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		<title>
		By: &#60;a href=&#34;http://phenonline.tlg.pl&#34;&#62;Phentermine&#60;/a&#62;		</title>
		<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/#comment-1000</link>

		<dc:creator><![CDATA[&#60;a href=&#34;http://phenonline.tlg.pl&#34;&#62;Phentermine&#60;/a&#62;]]></dc:creator>
		<pubDate>Sun, 29 Jul 2007 15:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2216#comment-1000</guid>

					<description><![CDATA[Good design!]]></description>
			<content:encoded><![CDATA[<p>Good design!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/#comment-999</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 05 Apr 2007 18:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2216#comment-999</guid>

					<description><![CDATA[Where I find the demo software ?]]></description>
			<content:encoded><![CDATA[<p>Where I find the demo software ?</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: zuz		</title>
		<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/#comment-998</link>

		<dc:creator><![CDATA[zuz]]></dc:creator>
		<pubDate>Tue, 06 Mar 2007 21:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2216#comment-998</guid>

					<description><![CDATA[since when is the farcry engine open source? &lt;br/&gt;of quake technology &quot;for free&quot; i know (was it 3 or 4?) but farcry gfx without licence cost would be incredible ;)]]></description>
			<content:encoded><![CDATA[<p>since when is the farcry engine open source? <br />of quake technology &#8220;for free&#8221; i know (was it 3 or 4?) but farcry gfx without licence cost would be incredible 😉</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/#comment-996</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 26 Feb 2007 16:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2216#comment-996</guid>

					<description><![CDATA[Well, $10k will, I assume, get you the entire SDK as well as Crytek support. The flagship title to use this engine, Crysis will be available in November (est.)and will also include the Sandbox 2 mod toolkit.&lt;br/&gt;&lt;br/&gt;I&#039;m having considerable success with their Far Cry game and the Sandbox 1 mod kit. Its even gone open source and the SDK for that is available.]]></description>
			<content:encoded><![CDATA[<p>Well, $10k will, I assume, get you the entire SDK as well as Crytek support. The flagship title to use this engine, Crysis will be available in November (est.)and will also include the Sandbox 2 mod toolkit.</p>
<p>I&#8217;m having considerable success with their Far Cry game and the Sandbox 1 mod kit. Its even gone open source and the SDK for that is available.</p>
]]></content:encoded>
		
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		<title>
		By: Le Minh Nhut		</title>
		<link>https://www.digitalurban.org/blog/2007/02/24/crytek-realtime-engine-for-architecture-2/#comment-994</link>

		<dc:creator><![CDATA[Le Minh Nhut]]></dc:creator>
		<pubDate>Mon, 26 Feb 2007 10:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=2216#comment-994</guid>

					<description><![CDATA[That&#039;s interesting!Thanks for your post&lt;br/&gt;&lt;a href=&quot;http://leminhnhut.blogspot.com&quot; rel=&quot;nofollow ugc&quot;&gt;leminhnhut&lt;/a&gt;]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s interesting!Thanks for your post<br /><a href="http://leminhnhut.blogspot.com" rel="nofollow ugc">leminhnhut</a></p>
]]></content:encoded>
		
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