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	<title>
	Comments on: Virtual Worlds Circa 1998: How Much Has Changed?	</title>
	<atom:link href="https://www.digitalurban.org/blog/2007/09/27/second-lifeweb-20-virtual-worlds-in-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2007/09/27/second-lifeweb-20-virtual-worlds-in-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Wed, 28 May 2008 13:02:00 +0000</lastBuildDate>
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		<title>
		By: Lawrence		</title>
		<link>https://www.digitalurban.org/blog/2007/09/27/second-lifeweb-20-virtual-worlds-in-2/#comment-1931</link>

		<dc:creator><![CDATA[Lawrence]]></dc:creator>
		<pubDate>Wed, 28 May 2008 13:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1929#comment-1931</guid>

					<description><![CDATA[Ah Andy, so much Nostalgia. I&#039;ve been to a few conferences recently that have showed mcuh research into the area but the only difference I see between then and now is one of scale. This of course changes the social implications, but the technology and some of the interactions are just the same. Nice to see my avatar in the pic at the top. And no, I don&#039;t use Second Life ;o)]]></description>
			<content:encoded><![CDATA[<p>Ah Andy, so much Nostalgia. I&#8217;ve been to a few conferences recently that have showed mcuh research into the area but the only difference I see between then and now is one of scale. This of course changes the social implications, but the technology and some of the interactions are just the same. Nice to see my avatar in the pic at the top. And no, I don&#8217;t use Second Life ;o)</p>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2007/09/27/second-lifeweb-20-virtual-worlds-in-2/#comment-1930</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 29 Sep 2007 01:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1929#comment-1930</guid>

					<description><![CDATA[Second Life is very nice game. &lt;br/&gt;www.cg-files.com&lt;br/&gt;www.cg-links.com]]></description>
			<content:encoded><![CDATA[<p>Second Life is very nice game. <br /><a href="http://www.cg-files.com" rel="nofollow ugc">http://www.cg-files.com</a><br /><a href="http://www.cg-links.com" rel="nofollow ugc">http://www.cg-links.com</a></p>
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		<title>
		By: Andy		</title>
		<link>https://www.digitalurban.org/blog/2007/09/27/second-lifeweb-20-virtual-worlds-in-2/#comment-1929</link>

		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 28 Sep 2007 09:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1929#comment-1929</guid>

					<description><![CDATA[Pvk,&lt;br/&gt;&lt;br/&gt;I agree Blaxxun was also a good browser and one that we used here at UCL. The post wasent meant to convey that the birth of shared worlds was 1998, just that all the aspects were in place by that date.&lt;br/&gt;&lt;br/&gt;We will run an article on Blaxxun in a future post :)&lt;br/&gt;&lt;br/&gt;Andy]]></description>
			<content:encoded><![CDATA[<p>Pvk,</p>
<p>I agree Blaxxun was also a good browser and one that we used here at UCL. The post wasent meant to convey that the birth of shared worlds was 1998, just that all the aspects were in place by that date.</p>
<p>We will run an article on Blaxxun in a future post 🙂</p>
<p>Andy</p>
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		<title>
		By: PVK		</title>
		<link>https://www.digitalurban.org/blog/2007/09/27/second-lifeweb-20-virtual-worlds-in-2/#comment-1928</link>

		<dc:creator><![CDATA[PVK]]></dc:creator>
		<pubDate>Fri, 28 Sep 2007 08:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1929#comment-1928</guid>

					<description><![CDATA[May I suggest to push the birth of shared 3D world back before 1998 ?&lt;br/&gt;Dr. Bob Rockwell of Blaxxun Interactive died that year, and before his death he had time to develop a great VRML browser that would allow interaction within a virtual world. And that would be only one instance of product. SGI included in their OSes a chat client that would allow you to share great 3D models and video chat at the same time as early as in 1995&lt;br/&gt;And one of the first very succesful one, was called &quot;Deuxieme Monde&quot; (see some picture at &lt;a href=&quot;http://ecosphere.files.wordpress.com/2007/03/deuxieme-monde-planete18.jpg&quot; rel=&quot;nofollow ugc&quot;&gt;by Cryo and Canal+&lt;/a&gt; ... in 1997.&lt;br/&gt;And last but not least, the networked  building of virtual worlds is much much older ... and date from the MUD and MOO, well before the web itself.&lt;br/&gt;Of course, there was no visual 3D at the time, but you were able to build collaborative structures in which people would interract !]]></description>
			<content:encoded><![CDATA[<p>May I suggest to push the birth of shared 3D world back before 1998 ?<br />Dr. Bob Rockwell of Blaxxun Interactive died that year, and before his death he had time to develop a great VRML browser that would allow interaction within a virtual world. And that would be only one instance of product. SGI included in their OSes a chat client that would allow you to share great 3D models and video chat at the same time as early as in 1995<br />And one of the first very succesful one, was called &#8220;Deuxieme Monde&#8221; (see some picture at <a href="http://ecosphere.files.wordpress.com/2007/03/deuxieme-monde-planete18.jpg" rel="nofollow ugc">by Cryo and Canal+</a> &#8230; in 1997.<br />And last but not least, the networked  building of virtual worlds is much much older &#8230; and date from the MUD and MOO, well before the web itself.<br />Of course, there was no visual 3D at the time, but you were able to build collaborative structures in which people would interract !</p>
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		<title>
		By: Daniel		</title>
		<link>https://www.digitalurban.org/blog/2007/09/27/second-lifeweb-20-virtual-worlds-in-2/#comment-1927</link>

		<dc:creator><![CDATA[Daniel]]></dc:creator>
		<pubDate>Thu, 27 Sep 2007 16:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1929#comment-1927</guid>

					<description><![CDATA[I&#039;m also noticing that 3D Worlds is revamping for a comeback. That was probably the first environment that introduced me to the metaverse -- it&#039;s kind of nice to see them regrouping.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m also noticing that 3D Worlds is revamping for a comeback. That was probably the first environment that introduced me to the metaverse &#8212; it&#8217;s kind of nice to see them regrouping.</p>
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