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	<title>
	Comments on: Build a City in 5 Minutes: Bryce 5/3DMax/Second Life	</title>
	<atom:link href="https://www.digitalurban.org/blog/2007/12/28/build-city-in-5-minutes-bryce/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2007/12/28/build-city-in-5-minutes-bryce/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Wed, 12 Mar 2008 16:24:00 +0000</lastBuildDate>
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		<title>
		By: chefelf		</title>
		<link>https://www.digitalurban.org/blog/2007/12/28/build-city-in-5-minutes-bryce/#comment-2263</link>

		<dc:creator><![CDATA[chefelf]]></dc:creator>
		<pubDate>Wed, 12 Mar 2008 16:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1820#comment-2263</guid>

					<description><![CDATA[Hey, great post!  Thanks so much!  I&#039;m a beginner to Bryce and this really helped me out a lot!&lt;br/&gt;&lt;br/&gt;I have one question:  I&#039;m trying to create a vast cityscape (that stretches almost to the horizon).  So I began cutting and pasting these segments to cover the ground.  Eventually there are hundreds of millions of polygons and it really slows down until Bryce is almost unusable.&lt;br/&gt;&lt;br/&gt;Do you have any tips for creating a huge city (some way to create lower-resolution objects for the background?) that I could use?&lt;br/&gt;&lt;br/&gt;Thanks again for the great tutorial!]]></description>
			<content:encoded><![CDATA[<p>Hey, great post!  Thanks so much!  I&#8217;m a beginner to Bryce and this really helped me out a lot!</p>
<p>I have one question:  I&#8217;m trying to create a vast cityscape (that stretches almost to the horizon).  So I began cutting and pasting these segments to cover the ground.  Eventually there are hundreds of millions of polygons and it really slows down until Bryce is almost unusable.</p>
<p>Do you have any tips for creating a huge city (some way to create lower-resolution objects for the background?) that I could use?</p>
<p>Thanks again for the great tutorial!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: chefelf		</title>
		<link>https://www.digitalurban.org/blog/2007/12/28/build-city-in-5-minutes-bryce/#comment-2264</link>

		<dc:creator><![CDATA[chefelf]]></dc:creator>
		<pubDate>Wed, 12 Mar 2008 16:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1820#comment-2264</guid>

					<description><![CDATA[Hey, great post!  Thanks so much!  I&#039;m a beginner to Bryce and this really helped me out a lot!&lt;br/&gt;&lt;br/&gt;I have one question:  I&#039;m trying to create a vast cityscape (that stretches almost to the horizon).  So I began cutting and pasting these segments to cover the ground.  Eventually there are hundreds of millions of polygons and it really slows down until Bryce is almost unusable.&lt;br/&gt;&lt;br/&gt;Do you have any tips for creating a huge city (some way to create lower-resolution objects for the background?) that I could use?&lt;br/&gt;&lt;br/&gt;Thanks again for the great tutorial!]]></description>
			<content:encoded><![CDATA[<p>Hey, great post!  Thanks so much!  I&#8217;m a beginner to Bryce and this really helped me out a lot!</p>
<p>I have one question:  I&#8217;m trying to create a vast cityscape (that stretches almost to the horizon).  So I began cutting and pasting these segments to cover the ground.  Eventually there are hundreds of millions of polygons and it really slows down until Bryce is almost unusable.</p>
<p>Do you have any tips for creating a huge city (some way to create lower-resolution objects for the background?) that I could use?</p>
<p>Thanks again for the great tutorial!</p>
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