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	<title>
	Comments on: The Immersive &#8216;HotDog&#8217; Problem	</title>
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	<link>https://www.digitalurban.org/blog/2008/01/04/immersive-hotdog-problem/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Mon, 07 Jan 2008 08:21:00 +0000</lastBuildDate>
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		By: Daniel		</title>
		<link>https://www.digitalurban.org/blog/2008/01/04/immersive-hotdog-problem/#comment-2250</link>

		<dc:creator><![CDATA[Daniel]]></dc:creator>
		<pubDate>Mon, 07 Jan 2008 08:21:00 +0000</pubDate>
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					<description><![CDATA[I suppose I understand the reasoning in the approach, but I don&#039;t understand why the concept of a &#039;hotdog&#039; is relevent. In essence all he&#039;s doing is alligning spheres along a determined path. If one simply draws a grid (think in context to space/time visualization), one is simply travelling a ball (eg: the capture-sphere) along a path. That path is recorded, and the only problem that remains is visualization -- so that it visualizes seamlessly.&lt;br/&gt;&lt;br/&gt;It doesn&#039;t look like a very complicated problem, except that it&#039;s the geo-viewer&#039;s problem -- meaning, that GE would have to allow for fading from one sphere to another in order to accomodate a seamless visualization as the viewer enters into that region. The rest would be deemed constants in process to acheive the final data-set.]]></description>
			<content:encoded><![CDATA[<p>I suppose I understand the reasoning in the approach, but I don&#8217;t understand why the concept of a &#8216;hotdog&#8217; is relevent. In essence all he&#8217;s doing is alligning spheres along a determined path. If one simply draws a grid (think in context to space/time visualization), one is simply travelling a ball (eg: the capture-sphere) along a path. That path is recorded, and the only problem that remains is visualization &#8212; so that it visualizes seamlessly.</p>
<p>It doesn&#8217;t look like a very complicated problem, except that it&#8217;s the geo-viewer&#8217;s problem &#8212; meaning, that GE would have to allow for fading from one sphere to another in order to accomodate a seamless visualization as the viewer enters into that region. The rest would be deemed constants in process to acheive the final data-set.</p>
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