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	<title>
	Comments on: Jubliee Church by Richard Meier: 3D Animation	</title>
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	<link>https://www.digitalurban.org/blog/2008/01/25/jubliee-church-by-richard-meier-3d-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Thu, 31 Jan 2008 09:35:00 +0000</lastBuildDate>
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		<title>
		By: Stefan Boeykens		</title>
		<link>https://www.digitalurban.org/blog/2008/01/25/jubliee-church-by-richard-meier-3d-2/#comment-2281</link>

		<dc:creator><![CDATA[Stefan Boeykens]]></dc:creator>
		<pubDate>Thu, 31 Jan 2008 09:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1786#comment-2281</guid>

					<description><![CDATA[While I admire the attention to lighting and coloring in this presentation, there are things to be criticized with this animation:&lt;br/&gt;-- it is too long&lt;br/&gt;-- the camera is constantly flowing around... it never stops&lt;br/&gt;-- the camera flies around in the sky, up, down, turning (luckily it is not too fast)&lt;br/&gt;-- there is no narrative: sun goes on and off at random, camera moves are attached together without meaning, somewhere after a few minutes, suddenly you enter the church through the main gate (which is probably one of the best moves in the animation), but you hardly look around.&lt;br/&gt;&lt;br/&gt;Why do I say this? Because I&#039;ve have had several lengthy discussions on different forums on what represents good architectural animation. This animation still displays most of the common shortcomings. It&#039;s a pity, since the student clearly masters his tools. Would be interesting to collaborate with a film student, to give some direction.]]></description>
			<content:encoded><![CDATA[<p>While I admire the attention to lighting and coloring in this presentation, there are things to be criticized with this animation:<br />&#8212; it is too long<br />&#8212; the camera is constantly flowing around&#8230; it never stops<br />&#8212; the camera flies around in the sky, up, down, turning (luckily it is not too fast)<br />&#8212; there is no narrative: sun goes on and off at random, camera moves are attached together without meaning, somewhere after a few minutes, suddenly you enter the church through the main gate (which is probably one of the best moves in the animation), but you hardly look around.</p>
<p>Why do I say this? Because I&#8217;ve have had several lengthy discussions on different forums on what represents good architectural animation. This animation still displays most of the common shortcomings. It&#8217;s a pity, since the student clearly masters his tools. Would be interesting to collaborate with a film student, to give some direction.</p>
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