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	<title>
	Comments on: Prototype: Modelling New York 2	</title>
	<atom:link href="https://www.digitalurban.org/blog/2008/02/26/prototype-modelling-new-york-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2008/02/26/prototype-modelling-new-york-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Wed, 27 Feb 2008 01:05:00 +0000</lastBuildDate>
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		<title>
		By: eAi		</title>
		<link>https://www.digitalurban.org/blog/2008/02/26/prototype-modelling-new-york-2/#comment-2423</link>

		<dc:creator><![CDATA[eAi]]></dc:creator>
		<pubDate>Wed, 27 Feb 2008 01:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1750#comment-2423</guid>

					<description><![CDATA[Well, the &#039;pre-alpha&#039; videos in that seemed to look rather flat - nothing really like the concept art that was quite impressive. I&#039;m suprised they&#039;re making a GTA-style game and basing it in the same city as GTA4 (in all but name), seems to be asking for trouble.&lt;br/&gt;&lt;br/&gt;It didn&#039;t look like they&#039;d been that accurate in their real-life to 3D copying, at least in the one example they gave.&lt;br/&gt;&lt;br/&gt;It must be very disappointing to be a concept artists in the games industry and continually producing great concept art that the games themselves can never meet.]]></description>
			<content:encoded><![CDATA[<p>Well, the &#8216;pre-alpha&#8217; videos in that seemed to look rather flat &#8211; nothing really like the concept art that was quite impressive. I&#8217;m suprised they&#8217;re making a GTA-style game and basing it in the same city as GTA4 (in all but name), seems to be asking for trouble.</p>
<p>It didn&#8217;t look like they&#8217;d been that accurate in their real-life to 3D copying, at least in the one example they gave.</p>
<p>It must be very disappointing to be a concept artists in the games industry and continually producing great concept art that the games themselves can never meet.</p>
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		<title>
		By: sean		</title>
		<link>https://www.digitalurban.org/blog/2008/02/26/prototype-modelling-new-york-2/#comment-2422</link>

		<dc:creator><![CDATA[sean]]></dc:creator>
		<pubDate>Tue, 26 Feb 2008 16:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1750#comment-2422</guid>

					<description><![CDATA[&#039;I frickin&#039; deliver!&#039;&lt;br/&gt;&lt;br/&gt;oh dear.&lt;br/&gt;&lt;br/&gt;new york looks nice, though i&#039;m not sure it&#039;ll look as good as the new GTA game.]]></description>
			<content:encoded><![CDATA[<p>&#8216;I frickin&#8217; deliver!&#8217;</p>
<p>oh dear.</p>
<p>new york looks nice, though i&#8217;m not sure it&#8217;ll look as good as the new GTA game.</p>
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