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	<title>
	Comments on: Greeble a 3D City: Tutorial 1: Greeble Skyscraper	</title>
	<atom:link href="https://www.digitalurban.org/blog/2008/03/03/greeble-3d-city-tutorial-1-skyscraper-1/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2008/03/03/greeble-3d-city-tutorial-1-skyscraper-1/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Sun, 01 Aug 2010 05:02:57 +0000</lastBuildDate>
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		<title>
		By: Kyttee		</title>
		<link>https://www.digitalurban.org/blog/2008/03/03/greeble-3d-city-tutorial-1-skyscraper-1/#comment-2531</link>

		<dc:creator><![CDATA[Kyttee]]></dc:creator>
		<pubDate>Sun, 01 Aug 2010 05:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1741#comment-2531</guid>

					<description><![CDATA[Thank you a lot for posting this tutorial!]]></description>
			<content:encoded><![CDATA[<p>Thank you a lot for posting this tutorial!</p>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2008/03/03/greeble-3d-city-tutorial-1-skyscraper-1/#comment-2530</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 25 Feb 2010 08:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1741#comment-2530</guid>

					<description><![CDATA[hello...&lt;br /&gt;&lt;br /&gt;i just found some difficulties in installing the plug-in.. after lunch the 3dmax, it said that the plug-in cant be initialize.. y?]]></description>
			<content:encoded><![CDATA[<p>hello&#8230;</p>
<p>i just found some difficulties in installing the plug-in.. after lunch the 3dmax, it said that the plug-in cant be initialize.. y?</p>
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		<title>
		By: usman		</title>
		<link>https://www.digitalurban.org/blog/2008/03/03/greeble-3d-city-tutorial-1-skyscraper-1/#comment-2529</link>

		<dc:creator><![CDATA[usman]]></dc:creator>
		<pubDate>Thu, 17 Apr 2008 09:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1741#comment-2529</guid>

					<description><![CDATA[Just want to know about the technique of developing a building in fast moving animation. Is there any plugin to show already developed mesh of building to construct as showing in timelapse.&lt;br/&gt;&lt;br/&gt;Best Regards,&lt;br/&gt;usman]]></description>
			<content:encoded><![CDATA[<p>Just want to know about the technique of developing a building in fast moving animation. Is there any plugin to show already developed mesh of building to construct as showing in timelapse.</p>
<p>Best Regards,<br />usman</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: LeeRoy		</title>
		<link>https://www.digitalurban.org/blog/2008/03/03/greeble-3d-city-tutorial-1-skyscraper-1/#comment-2528</link>

		<dc:creator><![CDATA[LeeRoy]]></dc:creator>
		<pubDate>Wed, 05 Mar 2008 13:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1741#comment-2528</guid>

					<description><![CDATA[Cool&lt;a href=&quot;http://geico.110mb.com&quot; rel=&quot;nofollow ugc&quot;&gt;.&lt;/a&gt;Good post&lt;a href=&quot;http://geicocarinsuranse.blogspot.com&quot; rel=&quot;nofollow ugc&quot;&gt;.&lt;/a&gt;I like this blog&lt;a href=&quot;http://reugenk.110mb.com&quot; rel=&quot;nofollow ugc&quot;&gt;.&lt;/a&gt;]]></description>
			<content:encoded><![CDATA[<p>Cool<a href="http://geico.110mb.com" rel="nofollow ugc">.</a>Good post<a href="http://geicocarinsuranse.blogspot.com" rel="nofollow ugc">.</a>I like this blog<a href="http://reugenk.110mb.com" rel="nofollow ugc">.</a></p>
]]></content:encoded>
		
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		<item>
		<title>
		By: smickworks		</title>
		<link>https://www.digitalurban.org/blog/2008/03/03/greeble-3d-city-tutorial-1-skyscraper-1/#comment-2527</link>

		<dc:creator><![CDATA[smickworks]]></dc:creator>
		<pubDate>Wed, 05 Mar 2008 03:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1741#comment-2527</guid>

					<description><![CDATA[A similar effect is done via python script in blender. It&#039;s called the discombobulator python script and now comes packaged with blender.  I guess the author wanted to do what Greeble did, I didn&#039;t realize Greeble was first. It&#039;s a really nice tool to have.  I&#039;ve always imagined it being a great tool for creating the perfect star wars empire ships.&lt;br/&gt;&lt;br/&gt;http://www.nccn.net/~w_rosky/evan/evan/programs/discombobulator/index.html&lt;br/&gt;&lt;br/&gt;You can set the &quot;popout&quot; objects to have some or no taper and how many children popouts are created.&lt;br/&gt;&lt;br/&gt;Here&#039;s an example city.&lt;br/&gt;&lt;br/&gt;http://uk.youtube.com/watch?v=6vrJ7PI3vzM]]></description>
			<content:encoded><![CDATA[<p>A similar effect is done via python script in blender. It&#8217;s called the discombobulator python script and now comes packaged with blender.  I guess the author wanted to do what Greeble did, I didn&#8217;t realize Greeble was first. It&#8217;s a really nice tool to have.  I&#8217;ve always imagined it being a great tool for creating the perfect star wars empire ships.</p>
<p><a href="http://www.nccn.net/~w_rosky/evan/evan/programs/discombobulator/index.html" rel="nofollow ugc">http://www.nccn.net/~w_rosky/evan/evan/programs/discombobulator/index.html</a></p>
<p>You can set the &#8220;popout&#8221; objects to have some or no taper and how many children popouts are created.</p>
<p>Here&#8217;s an example city.</p>
<p><a href="http://uk.youtube.com/watch?v=6vrJ7PI3vzM" rel="nofollow ugc">http://uk.youtube.com/watch?v=6vrJ7PI3vzM</a></p>
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