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	<title>
	Comments on: Frank Lloyd Wright: Fallingwater Architectural and Game Visualisation	</title>
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	<link>https://www.digitalurban.org/blog/2008/07/21/frank-lloyd-wright-fallingwater/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Tue, 22 Jul 2008 08:16:00 +0000</lastBuildDate>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2008/07/21/frank-lloyd-wright-fallingwater/#comment-2690</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 22 Jul 2008 08:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1632#comment-2690</guid>

					<description><![CDATA[Sounds like Source, not Half Life&#039;s engine, but Half Life 2 (there is a big difference of visual quality).]]></description>
			<content:encoded><![CDATA[<p>Sounds like Source, not Half Life&#8217;s engine, but Half Life 2 (there is a big difference of visual quality).</p>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2008/07/21/frank-lloyd-wright-fallingwater/#comment-2689</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 21 Jul 2008 14:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1632#comment-2689</guid>

					<description><![CDATA[Of course, a slight disadvantage of the half-life model is that I keep reaching for the mouse just in case someone is camping around the corner in the master bedroom. ;) &lt;br/&gt;&lt;br/&gt;Half-life doesn&#039;t do trees in summer either, does it?&lt;br/&gt;&lt;br/&gt;More seriously, both visualizations are an amazing sign of what walk-throughs *could* do to help non-professionals to understand the effect of a new building or intervention on a community.]]></description>
			<content:encoded><![CDATA[<p>Of course, a slight disadvantage of the half-life model is that I keep reaching for the mouse just in case someone is camping around the corner in the master bedroom. 😉 </p>
<p>Half-life doesn&#8217;t do trees in summer either, does it?</p>
<p>More seriously, both visualizations are an amazing sign of what walk-throughs *could* do to help non-professionals to understand the effect of a new building or intervention on a community.</p>
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