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	Comments on: LivePlace: Cities in The Cloud &#8211; Remote Rendering	</title>
	<atom:link href="https://www.digitalurban.org/blog/2008/08/13/liveplace-cities-in-cloud-remote/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2008/08/13/liveplace-cities-in-cloud-remote/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Thu, 28 Aug 2008 11:27:00 +0000</lastBuildDate>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2008/08/13/liveplace-cities-in-cloud-remote/#comment-2788</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 28 Aug 2008 11:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1599#comment-2788</guid>

					<description><![CDATA[I wounder what the end goal is,&lt;br/&gt;just a high-ress game ?&lt;br/&gt;who cares ?&lt;br/&gt;&lt;br/&gt;It must be expensive to render a large world in that ress, will the user pay premium ? or will it be free ?&lt;br/&gt;&lt;br/&gt;the reason places like these fail is chossing costing.&lt;br/&gt;with the right add charge and maybe real like places advertising return, the place can be free for users and challanging for ad companys and so forth.&lt;br/&gt;&lt;br/&gt;just a though..]]></description>
			<content:encoded><![CDATA[<p>I wounder what the end goal is,<br />just a high-ress game ?<br />who cares ?</p>
<p>It must be expensive to render a large world in that ress, will the user pay premium ? or will it be free ?</p>
<p>the reason places like these fail is chossing costing.<br />with the right add charge and maybe real like places advertising return, the place can be free for users and challanging for ad companys and so forth.</p>
<p>just a though..</p>
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		<item>
		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2008/08/13/liveplace-cities-in-cloud-remote/#comment-2787</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 14 Aug 2008 07:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1599#comment-2787</guid>

					<description><![CDATA[http://forums.cgsociety.org/showthread.php?f=132&amp;t=206688&lt;br/&gt;It&#039;s worth noting that first shot isnt real time,it&#039;s a pre-rendered scene made a couple years back...still cool looking tech in the rest of the video though]]></description>
			<content:encoded><![CDATA[<p><a href="http://forums.cgsociety.org/showthread.php?f=132&#038;t=206688" rel="nofollow ugc">http://forums.cgsociety.org/showthread.php?f=132&#038;t=206688</a><br />It&#8217;s worth noting that first shot isnt real time,it&#8217;s a pre-rendered scene made a couple years back&#8230;still cool looking tech in the rest of the video though</p>
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		<title>
		By: Thera		</title>
		<link>https://www.digitalurban.org/blog/2008/08/13/liveplace-cities-in-cloud-remote/#comment-2786</link>

		<dc:creator><![CDATA[Thera]]></dc:creator>
		<pubDate>Wed, 13 Aug 2008 17:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1599#comment-2786</guid>

					<description><![CDATA[Saw it in a few place, but I still have wonder as he insists that it uses no plugin in the browser, so how does he interact to the rendering server, the movements have to be transmitted somehow (javascript I suppose, but then what the servers/cloud returns, sets of static images, videos (can&#039;t be video because it would need a plugin), flash (probably not as it needs a plugin too)), and what about the delay for transmitting the movements and render back.&lt;br/&gt;&lt;br/&gt;A browser plugin would allow way more flexibility and solve most problems (except the one of the cost of the rendering cloud)]]></description>
			<content:encoded><![CDATA[<p>Saw it in a few place, but I still have wonder as he insists that it uses no plugin in the browser, so how does he interact to the rendering server, the movements have to be transmitted somehow (javascript I suppose, but then what the servers/cloud returns, sets of static images, videos (can&#8217;t be video because it would need a plugin), flash (probably not as it needs a plugin too)), and what about the delay for transmitting the movements and render back.</p>
<p>A browser plugin would allow way more flexibility and solve most problems (except the one of the cost of the rendering cloud)</p>
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