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	Comments on: Realtime Ray Tracing: IBM QS21 and Sony PS3	</title>
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	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
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		<title>
		By: jrgd		</title>
		<link>https://www.digitalurban.org/blog/2008/10/07/realtime-ray-tracing-ibm-qs21-and-sony/#comment-2832</link>

		<dc:creator><![CDATA[jrgd]]></dc:creator>
		<pubDate>Wed, 08 Oct 2008 13:27:00 +0000</pubDate>
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					<description><![CDATA[i remember when i was kid and used to code for Persistence of Vision (POV); at that time i was leaving the computer on for the night to get a small image in the morning. Sometimes a simple image would require days to calculate - this is pretty awsome!]]></description>
			<content:encoded><![CDATA[<p>i remember when i was kid and used to code for Persistence of Vision (POV); at that time i was leaving the computer on for the night to get a small image in the morning. Sometimes a simple image would require days to calculate &#8211; this is pretty awsome!</p>
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		<title>
		By: jrgd		</title>
		<link>https://www.digitalurban.org/blog/2008/10/07/realtime-ray-tracing-ibm-qs21-and-sony/#comment-2833</link>

		<dc:creator><![CDATA[jrgd]]></dc:creator>
		<pubDate>Wed, 08 Oct 2008 13:27:00 +0000</pubDate>
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					<description><![CDATA[i remember when i was kid and used to code for Persistence of Vision (POV); at that time i was leaving the computer on for the night to get a small image in the morning. Sometimes a simple image would require days to calculate - this is pretty awsome!]]></description>
			<content:encoded><![CDATA[<p>i remember when i was kid and used to code for Persistence of Vision (POV); at that time i was leaving the computer on for the night to get a small image in the morning. Sometimes a simple image would require days to calculate &#8211; this is pretty awsome!</p>
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