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	<title>
	Comments on: Google O3D: Web Based 3D	</title>
	<atom:link href="https://www.digitalurban.org/blog/2009/05/06/google-o3d-web-based-3d/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2009/05/06/google-o3d-web-based-3d/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Mon, 28 Feb 2011 17:36:21 +0000</lastBuildDate>
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	<item>
		<title>
		By: Zorro		</title>
		<link>https://www.digitalurban.org/blog/2009/05/06/google-o3d-web-based-3d/#comment-3318</link>

		<dc:creator><![CDATA[Zorro]]></dc:creator>
		<pubDate>Mon, 28 Feb 2011 17:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1368#comment-3318</guid>

					<description><![CDATA[Why Google use Firefox instead of Chrome?]]></description>
			<content:encoded><![CDATA[<p>Why Google use Firefox instead of Chrome?</p>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2009/05/06/google-o3d-web-based-3d/#comment-3317</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 20:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1368#comment-3317</guid>

					<description><![CDATA[vrml and x3d are NOT widely &quot;use&quot;... sorry.]]></description>
			<content:encoded><![CDATA[<p>vrml and x3d are NOT widely &#8220;use&#8221;&#8230; sorry.</p>
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		<title>
		By: Thera		</title>
		<link>https://www.digitalurban.org/blog/2009/05/06/google-o3d-web-based-3d/#comment-3316</link>

		<dc:creator><![CDATA[Thera]]></dc:creator>
		<pubDate>Sat, 09 May 2009 05:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1368#comment-3316</guid>

					<description><![CDATA[VRML and X3D have been there for 15 years and are widely use.&lt;br /&gt;&lt;br /&gt;Google should rather contrinute to these open standards rather than waste lots of time and money on their own (like they did with Lively) rather than build on what has already proven reliable.]]></description>
			<content:encoded><![CDATA[<p>VRML and X3D have been there for 15 years and are widely use.</p>
<p>Google should rather contrinute to these open standards rather than waste lots of time and money on their own (like they did with Lively) rather than build on what has already proven reliable.</p>
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		<item>
		<title>
		By: Rune Skovbo Johansen		</title>
		<link>https://www.digitalurban.org/blog/2009/05/06/google-o3d-web-based-3d/#comment-3315</link>

		<dc:creator><![CDATA[Rune Skovbo Johansen]]></dc:creator>
		<pubDate>Thu, 07 May 2009 07:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1368#comment-3315</guid>

					<description><![CDATA[Aras Pranckevicius made an interesting post comparing O3D and Unity here:&lt;br /&gt;http://aras-p.info/blog/2009/05/05/google-o3d-its-going-to-be-interesting/&lt;br /&gt;&lt;br /&gt;Unity is being used for lots of stuff, right now. Cartoon Networks made their fullblown MMO FusionFall as a 3D in-browser game with Unity ( http://www.fusionfall.com ), and many indie game developers use it too, to create games such as Off-Road Velociraptor Safari and RC Laser Warrior. It&#039;s also interesting how Google&#039;s Beach Demo looks similar to Unity&#039;s vast Tropical Paradise Demo (except this one is a huge island and has collision physics):&lt;br /&gt;http://unity3d.com/gallery/live-demos/tropical-paradise]]></description>
			<content:encoded><![CDATA[<p>Aras Pranckevicius made an interesting post comparing O3D and Unity here:<br /><a href="http://aras-p.info/blog/2009/05/05/google-o3d-its-going-to-be-interesting/" rel="nofollow ugc">http://aras-p.info/blog/2009/05/05/google-o3d-its-going-to-be-interesting/</a></p>
<p>Unity is being used for lots of stuff, right now. Cartoon Networks made their fullblown MMO FusionFall as a 3D in-browser game with Unity ( <a href="http://www.fusionfall.com" rel="nofollow ugc">http://www.fusionfall.com</a> ), and many indie game developers use it too, to create games such as Off-Road Velociraptor Safari and RC Laser Warrior. It&#8217;s also interesting how Google&#8217;s Beach Demo looks similar to Unity&#8217;s vast Tropical Paradise Demo (except this one is a huge island and has collision physics):<br /><a href="http://unity3d.com/gallery/live-demos/tropical-paradise" rel="nofollow ugc">http://unity3d.com/gallery/live-demos/tropical-paradise</a></p>
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