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	<title>
	Comments on: Digital Urban City Exhibition Space: Downloadable Preview	</title>
	<atom:link href="https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Sat, 30 May 2009 01:01:57 +0000</lastBuildDate>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/#comment-3311</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 30 May 2009 01:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1366#comment-3311</guid>

					<description><![CDATA[SketchUp models are supported brilliantly. Use the FBX export format.]]></description>
			<content:encoded><![CDATA[<p>SketchUp models are supported brilliantly. Use the FBX export format.</p>
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		<item>
		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/#comment-3310</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 11 May 2009 19:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1366#comment-3310</guid>

					<description><![CDATA[Hi, here&#039;s another platform and approach towards visualized cities and related data: www.visionium.com. Contry wide 340.000km2 3D model is &quot;derived&quot; out of several 2D databases (vector and numeric data.)&lt;br /&gt;&lt;br /&gt;BR, Tomas Westerhom]]></description>
			<content:encoded><![CDATA[<p>Hi, here&#8217;s another platform and approach towards visualized cities and related data: <a href="http://www.visionium.com" rel="nofollow ugc">http://www.visionium.com</a>. Contry wide 340.000km2 3D model is &#8220;derived&#8221; out of several 2D databases (vector and numeric data.)</p>
<p>BR, Tomas Westerhom</p>
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		<title>
		By: Smithee		</title>
		<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/#comment-3309</link>

		<dc:creator><![CDATA[Smithee]]></dc:creator>
		<pubDate>Fri, 08 May 2009 08:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1366#comment-3309</guid>

					<description><![CDATA[lol i wondered if anyone would jump out of the window - your right you cant get back in :)&lt;br /&gt;&lt;br /&gt;We havent got any sketchup models in at the moment but textures etc are all seem to simply work.&lt;br /&gt;&lt;br /&gt;Next week we will be rebuilding the room into a gallery space so I&#039;ll put some posts up on the development path, I&#039;ll also look into SketchUp....]]></description>
			<content:encoded><![CDATA[<p>lol i wondered if anyone would jump out of the window &#8211; your right you cant get back in 🙂</p>
<p>We havent got any sketchup models in at the moment but textures etc are all seem to simply work.</p>
<p>Next week we will be rebuilding the room into a gallery space so I&#8217;ll put some posts up on the development path, I&#8217;ll also look into SketchUp&#8230;.</p>
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		<title>
		By: holgster		</title>
		<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/#comment-3308</link>

		<dc:creator><![CDATA[holgster]]></dc:creator>
		<pubDate>Fri, 08 May 2009 08:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1366#comment-3308</guid>

					<description><![CDATA[really nice concept!&lt;br /&gt;some small bugs (can&#039;t get back in if you jump out the window, but hey, you shouldn&#039;t do that in the first place!)&lt;br /&gt;Really would like to see some tutorials/experiences about this. For example how well are sketchup models supported, do all textures come in right, how about shadows.&lt;br /&gt;Did you guys also look at esperient creator, a similar program?&lt;br /&gt;Love to read this blog with all new 3d-virtual experiments in it, thanks!]]></description>
			<content:encoded><![CDATA[<p>really nice concept!<br />some small bugs (can&#8217;t get back in if you jump out the window, but hey, you shouldn&#8217;t do that in the first place!)<br />Really would like to see some tutorials/experiences about this. For example how well are sketchup models supported, do all textures come in right, how about shadows.<br />Did you guys also look at esperient creator, a similar program?<br />Love to read this blog with all new 3d-virtual experiments in it, thanks!</p>
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		<item>
		<title>
		By: Smithee		</title>
		<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/#comment-3307</link>

		<dc:creator><![CDATA[Smithee]]></dc:creator>
		<pubDate>Thu, 07 May 2009 16:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1366#comment-3307</guid>

					<description><![CDATA[We will upload a new version with the sensitivity tweaked a bit in the next version (it can be changed in the software) - ive found its slightly jumpy due to a drop in frame rate which is linked to the three movies running.&lt;br /&gt;&lt;br /&gt;In a new build with more that one rooms i&#039;ll be able to spread out the load and that should fix things.&lt;br /&gt;&lt;br /&gt;With regards making your own - download the 30 day trail of 3D Max and the 30 Day trial of Unity and your away :)]]></description>
			<content:encoded><![CDATA[<p>We will upload a new version with the sensitivity tweaked a bit in the next version (it can be changed in the software) &#8211; ive found its slightly jumpy due to a drop in frame rate which is linked to the three movies running.</p>
<p>In a new build with more that one rooms i&#8217;ll be able to spread out the load and that should fix things.</p>
<p>With regards making your own &#8211; download the 30 day trail of 3D Max and the 30 Day trial of Unity and your away 🙂</p>
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		<title>
		By: Anonymous		</title>
		<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/#comment-3306</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 07 May 2009 15:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1366#comment-3306</guid>

					<description><![CDATA[wow, i really like it. i am no wmaing my dyploma in urban planning, is it possible to do it on my own?]]></description>
			<content:encoded><![CDATA[<p>wow, i really like it. i am no wmaing my dyploma in urban planning, is it possible to do it on my own?</p>
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		<item>
		<title>
		By: Matt Cooper		</title>
		<link>https://www.digitalurban.org/blog/2009/05/07/digital-urban-city-exhibition-space-2/#comment-3305</link>

		<dc:creator><![CDATA[Matt Cooper]]></dc:creator>
		<pubDate>Thu, 07 May 2009 15:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1366#comment-3305</guid>

					<description><![CDATA[Excellent, thanks.&lt;br /&gt;&lt;br /&gt;The cursor is very sensitive on a mac, is this something you can control? I&#039;m sure you&#039;re aware of the motion sickness you can enduce with a twitchy full screen walk thru.&lt;br /&gt;&lt;br /&gt;I haven&#039;t actually go into the software yet but would like to know if this is something you can control.&lt;br /&gt;&lt;br /&gt;I guess i could turn down the movement of my mouse in the system preferences...&lt;br /&gt;&lt;br /&gt;thanks again]]></description>
			<content:encoded><![CDATA[<p>Excellent, thanks.</p>
<p>The cursor is very sensitive on a mac, is this something you can control? I&#8217;m sure you&#8217;re aware of the motion sickness you can enduce with a twitchy full screen walk thru.</p>
<p>I haven&#8217;t actually go into the software yet but would like to know if this is something you can control.</p>
<p>I guess i could turn down the movement of my mouse in the system preferences&#8230;</p>
<p>thanks again</p>
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