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	<title>
	Comments on: Photosynth Point Export &#8211; Photosynth as a 3D Scanner?	</title>
	<atom:link href="https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Wed, 23 Sep 2009 20:41:46 +0000</lastBuildDate>
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	<item>
		<title>
		By: Achim		</title>
		<link>https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/#comment-3647</link>

		<dc:creator><![CDATA[Achim]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 20:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1202#comment-3647</guid>

					<description><![CDATA[I`m testing ARC3D at the moment with some shots of the manhattan skyline. Going to post some results as soon as I have them.&lt;br /&gt;Perhabs DU could do a post or two about MS Image Composite Editor and Seadragon? In my opinion that`s two really impressive technologies for getting fast and accurate panoramas and a good access to 50mp+ pictures: http://achim-tack.squarespace.com/blog/2009/9/21/grobrand.html&lt;br /&gt;BTW: It was just a fire in a local factory - looks far more impressive than it actually was.]]></description>
			<content:encoded><![CDATA[<p>I`m testing ARC3D at the moment with some shots of the manhattan skyline. Going to post some results as soon as I have them.<br />Perhabs DU could do a post or two about MS Image Composite Editor and Seadragon? In my opinion that`s two really impressive technologies for getting fast and accurate panoramas and a good access to 50mp+ pictures: <a href="http://achim-tack.squarespace.com/blog/2009/9/21/grobrand.html" rel="nofollow ugc">http://achim-tack.squarespace.com/blog/2009/9/21/grobrand.html</a><br />BTW: It was just a fire in a local factory &#8211; looks far more impressive than it actually was.</p>
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		<title>
		By: Smithee		</title>
		<link>https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/#comment-3645</link>

		<dc:creator><![CDATA[Smithee]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 14:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1202#comment-3645</guid>

					<description><![CDATA[Arc3D is interesting, we have been meaning to give it a try so now is a good chance - we will post some thoughts soon as we get chance.&lt;br /&gt;&lt;br /&gt;The synth is impressive - 1024x768 seems to work really well.]]></description>
			<content:encoded><![CDATA[<p>Arc3D is interesting, we have been meaning to give it a try so now is a good chance &#8211; we will post some thoughts soon as we get chance.</p>
<p>The synth is impressive &#8211; 1024&#215;768 seems to work really well.</p>
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		<item>
		<title>
		By: Achim		</title>
		<link>https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/#comment-3644</link>

		<dc:creator><![CDATA[Achim]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 12:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1202#comment-3644</guid>

					<description><![CDATA[Actually I just tried it once - on myself ;-)&lt;br /&gt;You`ll find the synth on my blog http://achim-tack.squarespace.com/blog/2009/6/11/videosynth-punktwolke.html The video was done in 1024x768 at 15 fps.]]></description>
			<content:encoded><![CDATA[<p>Actually I just tried it once &#8211; on myself 😉<br />You`ll find the synth on my blog <a href="http://achim-tack.squarespace.com/blog/2009/6/11/videosynth-punktwolke.html" rel="nofollow ugc">http://achim-tack.squarespace.com/blog/2009/6/11/videosynth-punktwolke.html</a> The video was done in 1024&#215;768 at 15 fps.</p>
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		<item>
		<title>
		By: Mikko		</title>
		<link>https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/#comment-3642</link>

		<dc:creator><![CDATA[Mikko]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 11:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1202#comment-3642</guid>

					<description><![CDATA[There is another free web service called Arc3D that exports point-cloud models from digital photos without that much hacking. It&#039;s at http://homes.esat.kuleuven.be/~visit3d/webservice/v2/]]></description>
			<content:encoded><![CDATA[<p>There is another free web service called Arc3D that exports point-cloud models from digital photos without that much hacking. It&#8217;s at <a href="http://homes.esat.kuleuven.be/~visit3d/webservice/v2/" rel="nofollow ugc">http://homes.esat.kuleuven.be/~visit3d/webservice/v2/</a></p>
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		<item>
		<title>
		By: Smithee		</title>
		<link>https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/#comment-3641</link>

		<dc:creator><![CDATA[Smithee]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 10:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1202#comment-3641</guid>

					<description><![CDATA[That&#039;s an interesting point - so just film around an object in HD, save as frames and upload.&lt;br /&gt;&lt;br /&gt;Do you have any examples? &lt;br /&gt;&lt;br /&gt;Andy]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s an interesting point &#8211; so just film around an object in HD, save as frames and upload.</p>
<p>Do you have any examples? </p>
<p>Andy</p>
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		<title>
		By: Achim		</title>
		<link>https://www.digitalurban.org/blog/2009/09/23/photosynth-point-export-photosynth-as-2/#comment-3639</link>

		<dc:creator><![CDATA[Achim]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 10:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1202#comment-3639</guid>

					<description><![CDATA[A bit offtopic but perhaps interesting as well:&lt;br /&gt;One fact about psynth is the need for quite a lot of pictures of the object or scene in the first place. A nice workaround (apart from grabbing public images from flickr) is using a hd-camera and cutting the video into frames to go on with the psynth-processing.]]></description>
			<content:encoded><![CDATA[<p>A bit offtopic but perhaps interesting as well:<br />One fact about psynth is the need for quite a lot of pictures of the object or scene in the first place. A nice workaround (apart from grabbing public images from flickr) is using a hd-camera and cutting the video into frames to go on with the psynth-processing.</p>
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