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	<title>
	Comments on: Free Procedural Buildings Generator &#8211; Now with Textures	</title>
	<atom:link href="https://www.digitalurban.org/blog/2009/09/28/free-procedural-buildings-generator-now/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/2009/09/28/free-procedural-buildings-generator-now/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Thu, 08 Oct 2009 06:32:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: Lon		</title>
		<link>https://www.digitalurban.org/blog/2009/09/28/free-procedural-buildings-generator-now/#comment-3626</link>

		<dc:creator><![CDATA[Lon]]></dc:creator>
		<pubDate>Thu, 08 Oct 2009 06:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1197#comment-3626</guid>

					<description><![CDATA[Digital Urban ought to give out awards!]]></description>
			<content:encoded><![CDATA[<p>Digital Urban ought to give out awards!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Sean Doran		</title>
		<link>https://www.digitalurban.org/blog/2009/09/28/free-procedural-buildings-generator-now/#comment-3625</link>

		<dc:creator><![CDATA[Sean Doran]]></dc:creator>
		<pubDate>Tue, 29 Sep 2009 12:07:55 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1197#comment-3625</guid>

					<description><![CDATA[here is an update on version 0.5; http://forums.cgsociety.org/showpost.php?p=6128767&amp;postcount=161&lt;br /&gt;&lt;br /&gt;&quot;Buildings can now be automatically exported as MR proxies. I did a test with this feature and was able to create and render a scene in MR with 16,000 fully-detailed buildings (2.2 billion polygons)&quot;&lt;br /&gt;&lt;br /&gt;!!!]]></description>
			<content:encoded><![CDATA[<p>here is an update on version 0.5; <a href="http://forums.cgsociety.org/showpost.php?p=6128767&#038;postcount=161" rel="nofollow ugc">http://forums.cgsociety.org/showpost.php?p=6128767&#038;postcount=161</a></p>
<p>&#8220;Buildings can now be automatically exported as MR proxies. I did a test with this feature and was able to create and render a scene in MR with 16,000 fully-detailed buildings (2.2 billion polygons)&#8221;</p>
<p>!!!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Djodi		</title>
		<link>https://www.digitalurban.org/blog/2009/09/28/free-procedural-buildings-generator-now/#comment-3624</link>

		<dc:creator><![CDATA[Djodi]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 16:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://digitalurban.net/?p=1197#comment-3624</guid>

					<description><![CDATA[Indeed, it´s an awesome tool.&lt;br /&gt;And this blog is one of my greatest findings this year, congratulations for your work.]]></description>
			<content:encoded><![CDATA[<p>Indeed, it´s an awesome tool.<br />And this blog is one of my greatest findings this year, congratulations for your work.</p>
]]></content:encoded>
		
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