Vladymi, an architect from Ukraine, got in contact to let us know that as a result of some of our blog posts he has decided to move almost entirely to game engines for visualisation.
His current ‘engine’ of choice is the CryEngine2:
See the ArchMod site for more details.
The CryEngine is awesome but last I checked the licensing cost for the Crytek engine was $1,000,000. Pretty significant barrier to entry.
It’s a pity the example is of an American-style gated community with twee houses.
Yes itd be nice to know how Vladymi negated the commercial licensing fees? Or is he uber-rich?
You DON’T need CryEngine 2 to do this kind of viz all you need is copy of Crysis and Crysis SDK witch is freely available for non-commercial purposes(witch is why this project is non-commercial, means I didn’t get paid for that). For commercial viz I use Unity.
soon you wont need CryEngine for realtime rendering check out (therenderingkiller.com)
Oh i love it. The visuals are stunning and the walking people and flying birds are giving the scene a “sense of life” A truly great and inspiring work 🙂
Have you looked into using UDK? Their licensing for commercial use seems very fair, and use of it for non-commercial learning and development is free.
1.UDK doesn’t have such quality of real-time lightning as CryEngine has. It has no differed lightning. It has weak Screen Space Ambient Occlusion.
2.UDK is not so user friendly as Unity is. But it does have a better graphics.
3.UDK supports only PC. No Web, no Mac. CryEngine does not support them either 🙁
4.I don’t think royalty is very fair. Unity has a fixed price and no royalty.
Well UDK does have few advantages, but that’s another story. By the way I was a Big Unreal Engine fan few years ago.
Next year, Crytek will release their version of “free” engine. Will have a look at it. And Unity 3 is out already…
I know a french team they use CryEngine 2 for visualisation : Enodo (ex ImagTP, http://www.enodo.fr).
They work with Crytek since 2004 for urban, architectural and design viz.
chesscrate .. true also check out Lumion (formerly Slicex 3D) from the makers or Quest 3d..
Being involved in game industry for a while, I might tell you, that I know a lot of real-time technologies out there including some open-source projects. Shiva 3d, Cult 3d, Ogre, DXstudio, Espirient creator, Panda 3d. As for simple visualisation tools (same as Lumion) checkout Twinmotion (therenderingkiller.com).