3D ModellingAgent Based ModellingandroidAugmented RealityGame EnginesSketchUpUnity UCL Live Campus Augmented Reality App – Created by Masters Students at CASA UCLive is an Augmented Reality Map of UCL developed by students on the Masters in Advanced Spatial…adminJune 20, 2013
3D ModellingLumionUCL UCL Quad – Procedural City and Lumion The Quadrangle at University College London was designed by William Wilkins and constructed between 1827 and 1828.…adminJune 12, 2013
androidAugmented Reality AR Navigation System for Pedestrians – Android App Sung-Hyun Jang, one of my Ph.D. students here at CASA, has launched an Android app…adminJune 4, 2013
City EngineWorking Paper Developing Classical and Contemporary Models in ESRI’s City Engine – CASA Working Paper 191 CASA Working Paper 191 - Developing classical and contemporary models in ESRI's City Engine -…adminMay 30, 2013
data visualizationWeatherWeather London Colours: A Live London Weather Dashboard Here at The Bartlett Centre for Advanced Spatial Analysis we run a Davis Vantage Pro 2…adminMay 23, 2013
Writing 500 Words a Day: Academic Writing Its not something many academics admit - but writing is hard, not for all, there…adminJune 10, 2022
Posts Working Paper – Virtual Cities: Digital Mirrors into a Recursive World We present our working paper entitled ‘Virtual Cities: Digital Mirrors into a Recursive World‘. The…adminMay 21, 2013
Unity 15,000 Agents: A* Pathfinding Games engines such as Unity are the perfect platform for agent based modelling, they allow…adminMay 14, 2013
Game EngineUnity Unity Traffic System – City Traffic Creating a sandbox style traffic system in Unity is a challenge. As our previous posts have…adminMay 13, 2013
3D Agents3D City3D ModellingNavMesh Police Agent City Ball – Unity/NavMesh and CityEngine The natural conclusion of our recent posts on Unity and CityEngine is of course a…adminMay 1, 2013