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	<title>Augmented Reality Archives - Digital Urban</title>
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	<link>https://www.digitalurban.org/blog/category/augmented-reality/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Thu, 20 Jun 2013 08:23:03 +0000</lastBuildDate>
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	<title>Augmented Reality Archives - Digital Urban</title>
	<link>https://www.digitalurban.org/blog/category/augmented-reality/</link>
	<width>32</width>
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	<item>
		<title>UCL Live Campus Augmented Reality App &#8211; Created by Masters Students at CASA</title>
		<link>https://www.digitalurban.org/blog/2013/06/20/ucl-live-augmented-reality-app-created-by-masters-students-at-casa/</link>
					<comments>https://www.digitalurban.org/blog/2013/06/20/ucl-live-augmented-reality-app-created-by-masters-students-at-casa/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 20 Jun 2013 08:23:03 +0000</pubDate>
				<category><![CDATA[3D Modelling]]></category>
		<category><![CDATA[Agent Based Modelling]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Game Engines]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[CASA]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[MRes]]></category>
		<category><![CDATA[UCL Map]]></category>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=3437</guid>

					<description><![CDATA[<p>UCLive is an Augmented Reality Map of UCL developed by students on the Masters in Advanced Spatial Analysis and Visualisation at CASA. Featuring live data, the augmented reality android app works by simply pointing...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2013/06/20/ucl-live-augmented-reality-app-created-by-masters-students-at-casa/">UCL Live Campus Augmented Reality App &#8211; Created by Masters Students at CASA</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>UCLive is an Augmented Reality Map of UCL developed by students on the <a title="CASA Masters Course" href="http://www.bartlett.ucl.ac.uk/casa/programmes/postgraduate/mres-advanced-spatial-analysis-visualisation">Masters in Advanced Spatial Analysis and Visualisation</a> at CASA. Featuring live data, the augmented reality android app works by simply pointing your mobile device at any of the UCL maps across campus.<br />
Running in Unity and mixing a number of GIS and Agent Based Modelling elements, the development is outlined below:</p>
<ol>
<li>A three dimensional base model was created with SketchUp on top of the UCL campus map;</li>
<li>Moving agents and transports are added into the application to show local bus and tube routes;</li>
<li>Sounds are embedded into the application from the <a href="https://soundcloud.com/uclsound">UCL Soundcloud</a>;</li>
<li>Online data on buildings, Twitter and PC Cluster availability  &#8211; live;</li>
<li>The user’s location is shown in the application map.</li>
</ol>
<div id="attachment_3438" style="width: 689px" class="wp-caption aligncenter"><img fetchpriority="high" decoding="async" aria-describedby="caption-attachment-3438" class=" wp-image-3438 " alt="Augmented Reality UCL Map" src="https://www.digitalurban.org/wp-content/uploads/2013/06/Screen-Shot-2013-06-20-at-08.19.51-1-1024x535.png" width="679" height="354" /><p id="caption-attachment-3438" class="wp-caption-text">Augmented Reality UCL Map</p></div>
Produced by  Ayana Kito ( <a dir="ltr" title="http://3rdplat.blogspot.co.uk" href="http://3rdplat.blogspot.co.uk/" target="_blank" rel="nofollow noopener">http://3rdplat.blogspot.co.uk</a> ), Balamurgan Soundararaj ( <a dir="ltr" title="http://geoidin.wordpress.com" href="http://geoidin.wordpress.com/" target="_blank" rel="nofollow noopener">http://geoidin.wordpress.com</a> ), Daniel Lam ( <a dir="ltr" title="http://spatiametrics.wordpress.com" href="http://spatiametrics.wordpress.com/" target="_blank" rel="nofollow noopener">http://spatiametrics.wordpress.com</a> ) and Nicola Clark (<a dir="ltr" title="http://cityofblindinglights.org" href="http://cityofblindinglights.org/" target="_blank" rel="nofollow noopener">http://cityofblindinglights.org</a> ) it represents the output of the final visualisation project on the masters course. The movie illustrates the app in action:<br />
<center><iframe src="http://www.youtube.com/embed/1PKKn1UV2go" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></center>Take a look at the main <a title="UCLive" href="http://ucliveproject.wordpress.com/2013/06/18/uclive-a-live-map-for-a-living-campus/">UCLive page for full details</a> and updates, we are currently exploring next steps to move the app towards release on Android and iOS.<br />
You can still apply for <a title="Join the CASA Masters Programme" href="http://www.bartlett.ucl.ac.uk/casa/news/2013-05-28-MRes-Places">2013/14 entry to the MRes in Advanced Spatial Analysis and Visualisation</a> the final full time deadline for applications: August 2nd.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2013/06/20/ucl-live-augmented-reality-app-created-by-masters-students-at-casa/">UCL Live Campus Augmented Reality App &#8211; Created by Masters Students at CASA</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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					<wfw:commentRss>https://www.digitalurban.org/blog/2013/06/20/ucl-live-augmented-reality-app-created-by-masters-students-at-casa/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
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		<item>
		<title>AR Navigation System for Pedestrians &#8211; Android App</title>
		<link>https://www.digitalurban.org/blog/2013/06/04/ar-navigation-system-for-pedestrians-android-app/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 04 Jun 2013 08:39:24 +0000</pubDate>
				<category><![CDATA[android]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=3423</guid>

					<description><![CDATA[<p>Sung-Hyun Jang, one of my Ph.D. students here at CASA, has launched an Android app called AR Navigation System for Pedestrians. The app is a part of his Ph.D. studies,...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2013/06/04/ar-navigation-system-for-pedestrians-android-app/">AR Navigation System for Pedestrians &#8211; Android App</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Sung-Hyun Jang, one of my Ph.D. students here at <a href="http://www.casa.ucl.ac.uk">CASA</a>, has launched an Android app called AR Navigation System for Pedestrians.<br />
The app is a part of his Ph.D. studies, and is an attempt at visualising geographic information via an augmented reality interface.  Specifically, the app provides navigation information via both map interface and an augmented reality interface.<br />
<div id="attachment_3424" style="width: 689px" class="wp-caption aligncenter"><a href="http://www.pinenutapps.com/arnavi/index.html"><img decoding="async" aria-describedby="caption-attachment-3424" class="wp-image-3424  " alt="AR Navigation Application" src="https://www.digitalurban.org/wp-content/uploads/2013/06/image-1-1024x484.png" width="679" height="321" /></a><p id="caption-attachment-3424" class="wp-caption-text">AR Navigation Application</p></div>
The app was written in Java using the Android SDK, and uses the Google Maps API and the Google Direction API. Going forward, Sung is looking to use the app to research Human-Computer Interaction (HCI) and in particular to help him investigate spatial knowledge acquisition.<br />
You can learn more about app at <a href="http://www.pinenutapps.com/arnavi/index.html" target="_blank" rel="noopener">http://www.pinenutapps.com/<wbr />arnavi/index.html</a>.<br />
The app is available at Google Play. (<a href="https://play.google.com/store/apps/details?id=com.pinenutapps.arnavi" target="_blank" rel="noopener">https://play.google.com/<wbr />store/apps/details?id=com.<wbr />pinenutapps.arnavi</a>)<br />
&nbsp;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2013/06/04/ar-navigation-system-for-pedestrians-android-app/">AR Navigation System for Pedestrians &#8211; Android App</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<item>
		<title>Geo-located Augmented Reality</title>
		<link>https://www.digitalurban.org/blog/2012/09/25/geo-located-augmented-reality-2/</link>
					<comments>https://www.digitalurban.org/blog/2012/09/25/geo-located-augmented-reality-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 25 Sep 2012 15:31:42 +0000</pubDate>
				<category><![CDATA[ar media]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Front Page]]></category>
		<guid isPermaLink="false">http://www.digitalurban.org/?p=3004</guid>

					<description><![CDATA[<p>With the latest version of Augmented Reality Player for iOS v1.2.0 users can now choose geo-location as a visualization option for their projects. The Geo-location feature allows to use GPS...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2012/09/25/geo-located-augmented-reality-2/">Geo-located Augmented Reality</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>With the latest version of Augmented Reality Player for iOS v1.2.0 users can now choose geo-location as a visualization option for their projects. The Geo-location feature allows to use GPS coordinates to locate a 3D model/animation on the earth’s surface. The software then tracks the 3D model coordinates in the real space using a suitable sensor fusion technique. This makes it possible to display virtual models in the real world without any marker:<br />
<center><iframe loading="lazy" src="http://www.youtube.com/embed/C5_xjDbrbR4?list=UUnjGlkdwLOX_0TbT665WBgg&amp;hl=en_US" frameborder="0" width="640" height="360"></iframe></center>&nbsp;<br />
Besides support for geolocated 3D models and animations, now the Player also supports skinning and morphing animations. In addition, users can freely move virtual models in the real environment using an intuitive interface.<br />
The Geo-localization feature extends the spectrum of visualization possibilities of the ARplugin in many application domains, including architecture, engineering and cultural heritage.<br />
Its an interesting development and we would be keen to know the level of accuracy achieved, for rural sites and to determine a rough idea of a developments impact on a view it seems to be useful.<br />
The iOS ARplayer v1.2.0 is available for iPad and iPhone. It can be freely downloaded from Apple’s App Store and it works in association with the latest update of ARmedia Plugin Professional v2.2. Supported products include Trimble SketchUp, Autodesk Maya and 3ds Max, Maxon Cinema4D and Nemetschek Vectorworks.<br />
You can download the iOS ARplayer now directly from Apple’s App Store:<br />
<a href="http://usndr.com/it/mail_link_tracker?hash=5x7cpkcnfqkxfptwxa9ccxiiiism4nmdc55b1ryi4kaz1d98fiwhoad4aswpfnerhbgdz4ypg813mg&amp;url=http%253A%252F%252Fitunes.apple.com%252Fapp%252Farmedia-player%252Fid502524441" target="_blank" rel="noopener">http://itunes.apple.com/app/<wbr>armedia-player/id502524441</wbr></a><br />
For more information see: <a href="http://usndr.com/it/mail_link_tracker?hash=5ito3iz3d736m3twxa9ccxiiiism4nmdc55b1ryz58b7pua6qhd4i7ph9jm4hwniibgdz4ypg813mg&amp;url=http%253A%252F%252Fwww.inglobetechnologies.com%252Fiosplayer" target="_blank" rel="noopener">http://www.<wbr>inglobetechnologies.com/<wbr>iosplayer</wbr></wbr></a></p>
<div></div>
<p>The post <a href="https://www.digitalurban.org/blog/2012/09/25/geo-located-augmented-reality-2/">Geo-located Augmented Reality</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
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		<item>
		<title>City in a Book: Augmenting the CityEngine</title>
		<link>https://www.digitalurban.org/blog/2012/03/20/city-in-book-augmenting-cityengine/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 20 Mar 2012 15:39:00 +0000</pubDate>
				<category><![CDATA[3dmax]]></category>
		<category><![CDATA[ar media]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[CASA]]></category>
		<category><![CDATA[CASA MRes]]></category>
		<category><![CDATA[CityEngine]]></category>
		<category><![CDATA[ESRI]]></category>
		<category><![CDATA[The Bartlett]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=790</guid>

					<description><![CDATA[<p>Over the past few days we have been working on a series of techniques to visualise and augment procedural cities. If you add in a model of a BenQ projector, the MRes...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2012/03/20/city-in-book-augmenting-cityengine/">City in a Book: Augmenting the CityEngine</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Over the past few days we have been working on a series of techniques to visualise and augment procedural cities.</p>
<div style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/-XM8M_V22YzA/T2ijmy2LWVI/AAAAAAAACto/a6Vm34PBCu4/s1600/photo+(12).JPG" style="margin-left: 1em; margin-right: 1em;"><img loading="lazy" decoding="async" border="0" height="300" src="http://3.bp.blogspot.com/-XM8M_V22YzA/T2ijmy2LWVI/AAAAAAAACto/a6Vm34PBCu4/s400/photo+(12).JPG" width="400" /></a></div>
<p>If you add in a model of a BenQ projector, the <a href="http://www.bartlett.ucl.ac.uk/casa/programmes/postgraduate/mres-advanced-spatial-analysis-visualisation">MRes in Advanced Spatial Analysis and Visualisation</a> Handbook, a city within the CASA logo and a webcam you get the following augmented reality:</p>
<p><center><iframe loading="lazy" allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/Kq6a9I80wJg" width="640"></iframe></center></p>
<p>We are exploring this as part of our digital visualisation module on the MRes here in CASA, aiming to build in the latest research into the lectures. The combination of Lumion, 3DMax, Illustrator, CityEngine and AR is intriguing&#8230;</p>
<p></p>
<p>The post <a href="https://www.digitalurban.org/blog/2012/03/20/city-in-book-augmenting-cityengine/">City in a Book: Augmenting the CityEngine</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<item>
		<title>Augmenting a Roman Fort: A Paper Model, IPad and Unity</title>
		<link>https://www.digitalurban.org/blog/2011/10/27/augmenting-roman-fort-paper-model-ipad/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 27 Oct 2011 08:48:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[digital archaeology]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=833</guid>

					<description><![CDATA[<p>Stuart Eve here at The Bartlett&#8217;s Centre for Advanced Spatial Analysis has posted an update on his PhD research looking at augmenting archaeological sites. Before moving onto the real world he has built a...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2011/10/27/augmenting-roman-fort-paper-model-ipad/">Augmenting a Roman Fort: A Paper Model, IPad and Unity</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.dead-mens-eyes.org/" style="background-color: white; color: #2288bb; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; line-height: 18px; text-decoration: none;">Stuart Eve</a><span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"><span><span style="line-height: 18px;"> here at The Bartlett&#8217;s Centre for Advanced Spatial Analysis has posted an update on his PhD research looking at augmenting archaeological sites. Before moving onto the real world he has built a proof of concept based on a Roman Fort made out of paper, the results on the iPad are extremely promising:</span></span></span></p>
<p><center><iframe loading="lazy" allowfullscreen="" frameborder="0" height="360" src="http://player.vimeo.com/video/30861262?title=0&#038;byline=0&#038;portrait=0&#038;color=ffffff" webkitallowfullscreen="" width="640"></iframe><a href="http://vimeo.com/30861262">Augmenting a Roman Fort</a> from <a href="http://vimeo.com/dataanarchist">Dead Men&#8217;s Eyes</a> on <a href="http://vimeo.com/">Vimeo</a>.</center><center><br /></center> Stuart has a full write up on the tools used over on <a href="http://www.dead-mens-eyes.org/?p=66">his blog</a>..</p>
<p>The post <a href="https://www.digitalurban.org/blog/2011/10/27/augmenting-roman-fort-paper-model-ipad/">Augmenting a Roman Fort: A Paper Model, IPad and Unity</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>Augmented Reality for 3D Max and SketchUp</title>
		<link>https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/</link>
					<comments>https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 02 Aug 2010 14:13:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=969</guid>

					<description><![CDATA[<p>Augmented Reality can be very impressive within office, museum and gallery based environments. It provides a hands on way to visualise cityscapes, architecture and urban animations displayed directly onto a...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/">Augmented Reality for 3D Max and SketchUp</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Augmented Reality can be very impressive within office, museum and gallery based environments. It provides a hands on way to visualise cityscapes, architecture and urban animations displayed directly onto a physical desktop.</p>
<p>With the plugin for 3D from AR-Media it is also extremely easy to create:</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/9FxlP5nUqIM&#038;hl=en_US&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9FxlP5nUqIM&#038;hl=en_US&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center><br />We like the way all the animations are held with the file and move beyond the tag.</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/1jaXk4Z1OgM&#038;hl=en_US&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1jaXk4Z1OgM&#038;hl=en_US&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center><br />If you have not tried out tag based Augmented Reality yet then now is your chance as AR-Media also have a plugin for SketchUp:</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/5We2cGyyVeA&#038;hl=en_US&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5We2cGyyVeA&#038;hl=en_US&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center> <br />Head over to <a href="http://www.inglobetechnologies.com/">http://www.inglobetechnologies.com/</a> to download the plugins. We have been working with AR for a while now and it really does offer a lot of &#8216;bang for the buck&#8217;.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/">Augmented Reality for 3D Max and SketchUp</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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			<slash:comments>1</slash:comments>
		
		
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		<item>
		<title>Augmented Reality for 3D Max and SketchUp</title>
		<link>https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/</link>
					<comments>https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 02 Aug 2010 14:13:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=969</guid>

					<description><![CDATA[<p>Augmented Reality can be very impressive within office, museum and gallery based environments. It provides a hands on way to visualise cityscapes, architecture and urban animations displayed directly onto a...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/">Augmented Reality for 3D Max and SketchUp</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Augmented Reality can be very impressive within office, museum and gallery based environments. It provides a hands on way to visualise cityscapes, architecture and urban animations displayed directly onto a physical desktop.</p>
<p>With the plugin for 3D from AR-Media it is also extremely easy to create:</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/9FxlP5nUqIM&#038;hl=en_US&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9FxlP5nUqIM&#038;hl=en_US&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center><br />We like the way all the animations are held with the file and move beyond the tag.</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/1jaXk4Z1OgM&#038;hl=en_US&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1jaXk4Z1OgM&#038;hl=en_US&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center><br />If you have not tried out tag based Augmented Reality yet then now is your chance as AR-Media also have a plugin for SketchUp:</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/5We2cGyyVeA&#038;hl=en_US&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5We2cGyyVeA&#038;hl=en_US&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center> <br />Head over to <a href="http://www.inglobetechnologies.com/">http://www.inglobetechnologies.com/</a> to download the plugins. We have been working with AR for a while now and it really does offer a lot of &#8216;bang for the buck&#8217;.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/08/02/augmented-reality-for-3d-max-and/">Augmented Reality for 3D Max and SketchUp</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>Museum Plaza &#8211; Louisville, Kentucky</title>
		<link>https://www.digitalurban.org/blog/2010/03/16/museum-plaza-louisville-kentucky/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 16 Mar 2010 15:51:00 +0000</pubDate>
				<category><![CDATA[Architectural Visualisation]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1074</guid>

					<description><![CDATA[<p>The video below was produced for an exhibition featuring the proposed Museum Plaza building for Louisville, Kentucky. Museum Plaza from Brooklyn Digital Foundry on Vimeo. We like the integration of...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/03/16/museum-plaza-louisville-kentucky/">Museum Plaza &#8211; Louisville, Kentucky</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The video below was produced for an exhibition featuring the proposed Museum Plaza building for Louisville, Kentucky.</p>
<p><center><object width="600" height="450"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10060189&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=10060189&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="600" height="450"></embed></object></p>
<p><a href="http://vimeo.com/10060189">Museum Plaza</a> from <a href="http://vimeo.com/brooklynfoundry">Brooklyn Digital Foundry</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p></center><br />We like the integration of the digital into the model footage, especially with the traffic. That said, the pixelated faces of the workers in the background is perhaps slightly concerning, especially for a clip to be used in an exhibition.</p>
<p>Building design by the Office for Metropolitan Architecture; video direction and production by Brooklyn Digital. Music by Mouse on Mars (via O.M.A.).</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/03/16/museum-plaza-louisville-kentucky/">Museum Plaza &#8211; Louisville, Kentucky</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>GIS and Augmented Reality in 2015</title>
		<link>https://www.digitalurban.org/blog/2010/02/05/gis-and-augmented-reality-in-2015/</link>
					<comments>https://www.digitalurban.org/blog/2010/02/05/gis-and-augmented-reality-in-2015/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 05 Feb 2010 10:23:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Digital Geography]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[giscience]]></category>
		<category><![CDATA[Publications]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1112</guid>

					<description><![CDATA[<p>The last 12 months has seen a turning point in terms of bringing geographically aware augmented reality to mobile devices. Significant developments in locational technology such as the inclusion of...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/02/05/gis-and-augmented-reality-in-2015/">GIS and Augmented Reality in 2015</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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										<content:encoded><![CDATA[<p>The last 12 months has seen a turning point in terms of bringing geographically aware augmented reality to mobile devices.  Significant developments in locational technology such as the inclusion of a built-in digital compass, GPS (Global Positioning System) and accelerometers into mobile phones have allowed not only location but also heading, and pitch to be detected and therefore incorporated into data display systems. These built-in technologies have brought augmented reality to the hands of the masses, and the phones themselves have sparked a market driven boom in fusing augmented reality with location-based services (LBS).Currently applications are in their infancy and mainly focused on specific topics such as ‘show me where the closest x is’. This however represents the tip of the iceberg with the addition of a GIS into the mix there is notable potential for the industry.</p>
<p>The short paper below was written by Sung-Hyun Jang of the <a href="http://gisplusar.blogspot.com/">GIS and AR blog</a> and us here at digital urban as part of a larger wide ranging technical report for the <a href="http://www.agi.org.uk/">Association of Geographic Information</a> which is coming out soon. You can read the short below via Issuu:</p>
<p><center><object style="width:600px;height:425px" ><param name="movie" value="http://static.issuu.com/webembed/viewers/style1/v1/IssuuViewer.swf?mode=embed&#038;layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Fcolor%2Flayout.xml&#038;backgroundColor=FFFFFF&#038;showFlipBtn=true&#038;documentId=100205103842-8609dd7559fa4047a9c3100ce065d718&#038;docName=augmented_reality_in_2015&#038;username=Smithee&#038;loadingInfoText=GIS%20and%20Augmented%20Reality%20in%202015&#038;et=1265366430089&#038;er=32" /><param name="allowfullscreen" value="true"/><param name="menu" value="false"/><embed src="http://static.issuu.com/webembed/viewers/style1/v1/IssuuViewer.swf" type="application/x-shockwave-flash" allowfullscreen="true" menu="false" style="width:600px;height:425px" flashvars="mode=embed&#038;layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Fcolor%2Flayout.xml&#038;backgroundColor=FFFFFF&#038;showFlipBtn=true&#038;documentId=100205103842-8609dd7559fa4047a9c3100ce065d718&#038;docName=augmented_reality_in_2015&#038;username=Smithee&#038;loadingInfoText=GIS%20and%20Augmented%20Reality%20in%202015&#038;et=1265366430089&#038;er=32" /></object></embed></center><span style=";font-family:Arial;font-size:12pt;"  ><br /></span></p>
<p>To keep up to date with all things GIS and AR, head over to Sung&#8217;s <a href="http://gisplusar.blogspot.com/">GIS and AR blog</a>.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/02/05/gis-and-augmented-reality-in-2015/">GIS and Augmented Reality in 2015</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>Augmented (hyper)Reality</title>
		<link>https://www.digitalurban.org/blog/2010/01/29/augmented-hyperreality/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 29 Jan 2010 10:09:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1127</guid>

					<description><![CDATA[<p>The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/01/29/augmented-hyperreality/">Augmented (hyper)Reality</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The latter half of the 20th century saw the built environment merged  with media space, and architecture taking on new roles related to  branding, image and consumerism. Augmented reality may recontextualise  the functions of consumerism and architecture, and change in the way in  which we operate within it:</p>
<p><center><object height="338" width="601"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8569187&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=8569187&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="338" width="601"></embed></object></p>
<p><a href="http://vimeo.com/8569187">Augmented (hyper)Reality: Domestic Robocop</a> from <a href="http://vimeo.com/chocobaby">Keiichi Matsuda</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p></center><br />The clip above was produced by <a href="http://vimeo.com/chocobaby">Keiichi Matsuda</a> a final year Masters in Architecture over at <a href="http://www.bartlett.ucl.ac.uk/index.php">The Bartlett</a>, here at University College London, as part of a  larger project about the social and architectural consequences of new  media and augmented reality.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/01/29/augmented-hyperreality/">Augmented (hyper)Reality</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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