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	<title>Fallingwater Archives - Digital Urban</title>
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	<link>https://www.digitalurban.org/blog/category/fallingwater/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
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	<title>Fallingwater Archives - Digital Urban</title>
	<link>https://www.digitalurban.org/blog/category/fallingwater/</link>
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	<item>
		<title>Frank Lloyd Wright: Fallingwater in Half Life and CAD</title>
		<link>https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/</link>
					<comments>https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 25 Jun 2010 16:32:00 +0000</pubDate>
				<category><![CDATA[Fallingwater]]></category>
		<category><![CDATA[Featured Game Engine]]></category>
		<category><![CDATA[Frank Lloyd Wright]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[half life]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=998</guid>

					<description><![CDATA[<p>As Half Life is finally available on the Mac, thanks to Steam, we thought it was time to repost two of our favorite movies &#8211; detailing Falling Water playable in...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/">Frank Lloyd Wright: Fallingwater in Half Life and CAD</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span>As Half Life is finally available on the Mac, thanks to <a href="http://store.steampowered.com/macbeta/">Steam</a>, we thought it was time to repost two of our favorite movies &#8211; detailing Falling Water playable in Half Life and rendered via CAD.</span><br />
<span>Fallingwater</span>, also known as the Edgar J. <span>Kaufmann</span> Sr. Residence, is a house designed by American architect Frank Lloyd Wright in 1935 in rural southwestern Pennsylvania, 50 miles southeast of Pittsburgh, and is part of the Pittsburgh Metro Area. The house was built partly over a waterfall in Bear Run at Rural Route 1 in the Mill Run section of Stewart Township, Fayette County, Pennsylvania, in the Laurel Highlands of the Allegheny Mountains (<a href="http://en.wikipedia.org/wiki/Fallingwater"><span>Wikipedia</span></a>)<br />
The movie above by <a href="http://etereaestudios.com/" rel="nofollow noopener" target="_blank"><span>etereaestudios</span>.com</a> represents one of the best visualisations of <span>Fallingwater</span> we have seen:<br />
<center><object width="640" height="480" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=802540&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed width="640" height="480" type="application/x-shockwave-flash" src="http://www.vimeo.com/moogaloop.swf?clip_id=802540&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object><br />
<a href="http://www.vimeo.com/802540?pg=embed&amp;sec=802540"><span>Fallingwater</span></a> from <a href="http://www.vimeo.com/eterea?pg=embed&amp;sec=802540"><span>Cristóbal</span> Vila</a> on <a href="http://vimeo.com/?pg=embed&amp;sec=802540"><span>Vimeo</span></a>.</center>The movie provides an interesting contrast to the <a href="http://draft.blogger.com/goog_241354391">Half Life model of <span>Fallingwater</span> built by</a><a href="http://www.cstrike-planet.com/maps/969"><span>Kasperg</span></a>. Using the Source Engine, as opposed to more traditional Architectural Software, allows the use of dynamic lighting and a real-time <span>walkthrough</span> of the scene in high resolution:<br />
<center><object width="640" height="480" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=1373867&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed width="640" height="480" type="application/x-shockwave-flash" src="http://www.vimeo.com/moogaloop.swf?clip_id=1373867&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object><br />
<a href="http://www.vimeo.com/1373867?pg=embed&amp;sec=1373867">Falling Water by Frank Lloyd Wright in Half Life</a> from <a href="http://www.vimeo.com/user584207?pg=embed&amp;sec=1373867"><span>digitalurban</span></a> on <a href="http://vimeo.com/?pg=embed&amp;sec=1373867"><span>Vimeo</span></a>.</center>The movie demonstrates the quality of Half Life, and games engines in general, for visualisation using both a standard <span>walkthrough</span> and half way through a fly-through using the Half Life &#8216;<span>Noclip</span>&#8216; option.<br />
You can find out more about Frank Lloyd Wright&#8217;s <span>Fallingwater</span> at <a href="http://www.fallingwater.org/">http://www.fallingwater.org/ </a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/">Frank Lloyd Wright: Fallingwater in Half Life and CAD</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Frank Lloyd Wright: Fallingwater in Half Life and CAD</title>
		<link>https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/</link>
					<comments>https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 25 Jun 2010 16:32:00 +0000</pubDate>
				<category><![CDATA[Fallingwater]]></category>
		<category><![CDATA[Featured Game Engine]]></category>
		<category><![CDATA[Frank Lloyd Wright]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[half life]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=998</guid>

					<description><![CDATA[<p>As Half Life is finally available on the Mac, thanks to Steam, we thought it was time to repost two of our favorite movies &#8211; detailing Falling Water playable in...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/">Frank Lloyd Wright: Fallingwater in Half Life and CAD</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span>As Half Life is finally available on the Mac, thanks to <a href="http://store.steampowered.com/macbeta/">Steam</a>, we thought it was time to repost two of our favorite movies &#8211; detailing Falling Water playable in Half Life and rendered via CAD.</span><br />
<span>Fallingwater</span>, also known as the Edgar J. <span>Kaufmann</span> Sr. Residence, is a house designed by American architect Frank Lloyd Wright in 1935 in rural southwestern Pennsylvania, 50 miles southeast of Pittsburgh, and is part of the Pittsburgh Metro Area. The house was built partly over a waterfall in Bear Run at Rural Route 1 in the Mill Run section of Stewart Township, Fayette County, Pennsylvania, in the Laurel Highlands of the Allegheny Mountains (<a href="http://en.wikipedia.org/wiki/Fallingwater"><span>Wikipedia</span></a>)<br />
The movie above by <a href="http://etereaestudios.com/" rel="nofollow noopener" target="_blank"><span>etereaestudios</span>.com</a> represents one of the best visualisations of <span>Fallingwater</span> we have seen:<br />
<center><object width="640" height="480" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=802540&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed width="640" height="480" type="application/x-shockwave-flash" src="http://www.vimeo.com/moogaloop.swf?clip_id=802540&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object><br />
<a href="http://www.vimeo.com/802540?pg=embed&amp;sec=802540"><span>Fallingwater</span></a> from <a href="http://www.vimeo.com/eterea?pg=embed&amp;sec=802540"><span>Cristóbal</span> Vila</a> on <a href="http://vimeo.com/?pg=embed&amp;sec=802540"><span>Vimeo</span></a>.</center>The movie provides an interesting contrast to the <a href="http://draft.blogger.com/goog_241354391">Half Life model of <span>Fallingwater</span> built by</a><a href="http://www.cstrike-planet.com/maps/969"><span>Kasperg</span></a>. Using the Source Engine, as opposed to more traditional Architectural Software, allows the use of dynamic lighting and a real-time <span>walkthrough</span> of the scene in high resolution:<br />
<center><object width="640" height="480" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=1373867&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed width="640" height="480" type="application/x-shockwave-flash" src="http://www.vimeo.com/moogaloop.swf?clip_id=1373867&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object><br />
<a href="http://www.vimeo.com/1373867?pg=embed&amp;sec=1373867">Falling Water by Frank Lloyd Wright in Half Life</a> from <a href="http://www.vimeo.com/user584207?pg=embed&amp;sec=1373867"><span>digitalurban</span></a> on <a href="http://vimeo.com/?pg=embed&amp;sec=1373867"><span>Vimeo</span></a>.</center>The movie demonstrates the quality of Half Life, and games engines in general, for visualisation using both a standard <span>walkthrough</span> and half way through a fly-through using the Half Life &#8216;<span>Noclip</span>&#8216; option.<br />
You can find out more about Frank Lloyd Wright&#8217;s <span>Fallingwater</span> at <a href="http://www.fallingwater.org/">http://www.fallingwater.org/ </a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/">Frank Lloyd Wright: Fallingwater in Half Life and CAD</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2010/06/25/frank-lloyd-wright-fallingwater-in-half/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Frank Lloyd Wright: Fallingwater Architectural and Game Visualisation</title>
		<link>https://www.digitalurban.org/blog/2008/07/21/frank-lloyd-wright-fallingwater/</link>
					<comments>https://www.digitalurban.org/blog/2008/07/21/frank-lloyd-wright-fallingwater/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 21 Jul 2008 08:48:00 +0000</pubDate>
				<category><![CDATA[Architectural Visualisation]]></category>
		<category><![CDATA[Fallingwater]]></category>
		<category><![CDATA[Frank Lloyd Wright]]></category>
		<category><![CDATA[Game Engines]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1632</guid>

					<description><![CDATA[<p>Fallingwater from Cristóbal Vila on Vimeo. The movie above by etereaestudios.com represents one of the best visualisations of Fallingwater we have seen. Fallingwater, also known as the Edgar J. Kaufmann...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/07/21/frank-lloyd-wright-fallingwater/">Frank Lloyd Wright: Fallingwater Architectural and Game Visualisation</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="270" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=802540&#038;server=www.vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1"><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=802540&#038;server=www.vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="270" width="480"></embed></object><br /><a href="http://www.vimeo.com/802540?pg=embed&#038;sec=802540"><span>Fallingwater</span></a> from <a href="http://www.vimeo.com/eterea?pg=embed&#038;sec=802540"><span>Cristóbal</span> Vila</a> on <a href="http://vimeo.com/?pg=embed&#038;sec=802540"><span>Vimeo</span></a>.</center></p>
<p>The movie above by <a href="http://etereaestudios.com/" target="_blank" rel="nofollow noopener"><span>etereaestudios</span>.com</a> represents one of the best visualisations of <span>Fallingwater</span> we have seen.</p>
<p><span>Fallingwater</span>, also known as the Edgar J. <span>Kaufmann</span> Sr. Residence, is a house designed by American architect Frank Lloyd Wright in 1935 in rural southwestern Pennsylvania, 50 miles southeast of Pittsburgh, and is part of the Pittsburgh Metro Area. The house was built partly over a waterfall in Bear Run at Rural Route 1 in the Mill Run section of Stewart Township, Fayette County, Pennsylvania, in the Laurel Highlands of the Allegheny Mountains (<a href="http://en.wikipedia.org/wiki/Fallingwater"><span>Wikipedia</span></a>)</p>
<p>The movie provides an interesting contrast to the Half Life model of <span>Fallingwater</span> built by <a href="http://twhl.co.za/userprofile.php?id=1210"><span>Kasperg</span></a>. Using the Source Engine, as opposed to more traditional Architectural Software, allows the use of dynamic lighting and a real-time <span>walkthrough</span> of the scene in high resolution:</p>
<p><center><object height="270" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1373867&#038;server=www.vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1"><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1373867&#038;server=www.vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="270" width="480"></embed></object><br /><a href="http://www.vimeo.com/1373867?pg=embed&#038;sec=1373867">Falling Water by Frank Lloyd Wright in Half Life</a> from <a href="http://www.vimeo.com/user584207?pg=embed&#038;sec=1373867"><span>digitalurban</span></a> on <a href="http://vimeo.com/?pg=embed&#038;sec=1373867"><span>Vimeo</span></a>.</center></p>
<p>The movie demonstrates the quality of Half Life, and games engines in general, for visualisation using both a standard <span>walkthrough</span> and half way through a fly-through using the Half Life &#8216;<span>Noclip</span>&#8216; option. It cant uite match however the beauty of <a href="http://etereaestudios.com/" target="_blank" rel="nofollow noopener"><span>etereaestudios</span></a> visualisation.</p>
<p>You can find out more about Frank Lloyd Wright&#8217;s <span>Fallingwater</span> at <a href="http://www.fallingwater.org/">http://www.fallingwater.org/</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/07/21/frank-lloyd-wright-fallingwater/">Frank Lloyd Wright: Fallingwater Architectural and Game Visualisation</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
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			<slash:comments>2</slash:comments>
		
		
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