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	<title>iphone Archives - Digital Urban</title>
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	<link>https://www.digitalurban.org/blog/category/iphone/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Thu, 19 May 2011 16:18:00 +0000</lastBuildDate>
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	<title>iphone Archives - Digital Urban</title>
	<link>https://www.digitalurban.org/blog/category/iphone/</link>
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	<item>
		<title>Introducing QRator &#8211; iPad and Web Based Living Labels for Museums</title>
		<link>https://www.digitalurban.org/blog/2011/05/19/introducing-qrator-ipad-and-web-based/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 19 May 2011 16:18:00 +0000</pubDate>
				<category><![CDATA[android]]></category>
		<category><![CDATA[CASA]]></category>
		<category><![CDATA[CASA UCL]]></category>
		<category><![CDATA[digital museums]]></category>
		<category><![CDATA[grant museum]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[QRator]]></category>
		<category><![CDATA[qrcodes]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[tales of things]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=872</guid>

					<description><![CDATA[<p>QRator is a collaborative project between the UCL Centre for Digital Humanities (UCLDH), UCL Centre for Advanced Spatial Analysis (CASA), and UCL Museums and Collections, to develop new kinds of...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2011/05/19/introducing-qrator-ipad-and-web-based/">Introducing QRator &#8211; iPad and Web Based Living Labels for Museums</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-color: initial; border-style: initial; margin-bottom: 20px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: justify; vertical-align: baseline; border-width: 0px; padding: 0px;"><span style="font-family: inherit;">QRator is a collaborative project between the UCL Centre for Digital Humanities (<a href="http://www.ucl.ac.uk/dh/">UCLDH</a>), UCL Centre for Advanced Spatial Analysis (<a href="http://www.casa.ucl.ac.uk/">CASA</a>), and UCL Museums and Collections, to develop new kinds of content, co-curated by the public, museum curators, and academic researchers, to enhance museum interpretation, community engagement and establish new connections to museum exhibit content.</span></div>
<div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-color: initial; border-style: initial; margin-bottom: 20px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: justify; vertical-align: baseline; border-width: 0px; padding: 0px;">
<div style="clear: both; text-align: center;"><a style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" href="http://4.bp.blogspot.com/-MGqoF1eTLm4/TdU-8N5EINI/AAAAAAAACfI/4JaHkZ5TQlM/s1600/110216_UCL_Grant_012_web.jpg"><span style="color: black; font-family: inherit;"><img fetchpriority="high" decoding="async" alt="" src="http://4.bp.blogspot.com/-MGqoF1eTLm4/TdU-8N5EINI/AAAAAAAACfI/4JaHkZ5TQlM/s320/110216_UCL_Grant_012_web.jpg" width="275" height="320" border="0" /></span></a></div>
<p>The interactive system is designed to be non intrusive while enabling members of the pubic to simply type in their thoughts and interpretation of museum objects and click ‘send’. Their interpretation become part of the objects history and ultimately the display itself via the interactive label system to allow the display of comments and information directly next to the artefacts.
</p></div>
<div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-color: initial; border-style: initial; margin-bottom: 20px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: justify; vertical-align: baseline; border-width: 0px; padding: 0px;"><span style="font-family: inherit;">The project is powered by </span><a style="font-family: inherit;" href="http://www.talesofthings.com/">Tales of Things</a><span style="font-family: inherit;"> technology which has developed a method for cataloguing physical objects online and </span>capture<span style="font-family: inherit;"> memories and stories via the Internet of Things. QRator takes the technology a step further bringing the opportunity to move the discussion of objects direct to the museum label and onto a digital collaborative interpretation label, users’ mobile phones, and online allowing the creation of a sustainable, world-leading model for two-way public interaction in museum spaces.</span><br />
<span style="font-family: inherit;"><br />
</span><br />
<span style="font-family: inherit;">At its heart QRator is <span style="line-height: 18px;">an iPad/iPhone and web based system that allows everyone to be a curator and share their views on an exhibition. Visitors can examine an object before leaving their thoughts via an iPad to create a digital, ‘living’ label that subsequent visitors can read and respond to.</span></span><br />
<span style="font-family: inherit; line-height: 18px;"><br />
</span></p>
<div style="clear: both; text-align: center;"><a style="margin-left: 1em; margin-right: 1em;" href="http://2.bp.blogspot.com/-kkdZ57gVuCU/TX5Dk2hJQnI/AAAAAAAACeg/0BNsOHH7aFk/s1600/qratoriphone1.jpg"><span style="color: black; font-family: inherit;"><img decoding="async" alt="" src="http://2.bp.blogspot.com/-kkdZ57gVuCU/TX5Dk2hJQnI/AAAAAAAACeg/0BNsOHH7aFk/s640/qratoriphone1.jpg" width="640" height="424" border="0" /></span></a></div>
<p><span style="line-height: 18px;"><br />
</span><br />
<span style="font-family: inherit; line-height: 18px;">By downloading a free application to an iPhone or android phone, visitors are able to see rolling updates to the digital label after they leave the museum, or via twitter. Participants are also able to take part in the conversation online via the QRator site with comments appearing live within the museum.</span><br />
<span style="font-family: inherit; line-height: 18px;"><br />
</span></p>
<div style="clear: both; text-align: center;"><a style="margin-left: 1em; margin-right: 1em;" href="http://www.qrator.org/"><span style="color: black; font-family: inherit;"><img decoding="async" alt="" src="http://2.bp.blogspot.com/-SJwGCxZito4/TdU_2NVmKdI/AAAAAAAACfM/SvNnAJcusgk/s640/Qrator1.jpg" width="640" height="460" border="0" /></span></a></div>
<p>Content currently covers two museums at UCL; The Grant Museum of Zoology and The Petrie Museum of Egyptology. <span style="line-height: 18px;">h</span><span style="line-height: 18px;">e Grant Museum of Zoology is one of the oldest natural history collections in England, dating back to 1827. The collection comprises over 68,000 skeletal, taxidermy and wet specimens, covering the whole of the animal kingdom. Many of the species are now endangered or extinct including the Tasmanian tiger or thylacine, the quagga and the dodo. The Grant Museum is the only remaining university zoology museum in London.</span>
</div>
<div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-color: initial; border-style: initial; margin-bottom: 20px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: justify; vertical-align: baseline; border-width: 0px; padding: 0px;"><span style="line-height: 18px;">The Museum will offer a continual programme of ‘Current Questions’ for visitors to engage in. UCL is taking the opportunity to rethink what a university museum can be; a place not simply for a passive experience but for conversation – a cultural laboratory for the meeting of minds. Positioning the Museum as a place of experimentation, dialogue and debate.</span></p>
<div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-color: initial; border-style: initial; margin-bottom: 20px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: justify; vertical-align: baseline; border-width: 0px; padding: 0px;"><span style="line-height: 18px;"><br />
</span><span style="font-family: inherit;"><span style="line-height: 18px;">You can join the conversation by visiting either the Petrie or Grant </span></span><span style="line-height: 18px;">Museum</span><span style="font-family: inherit;"><span style="line-height: 18px;"> or by simply heading over to <a href="http://www.qrator.org/">http://www.qrator.org</a> all comments appear live on the iPad screens in the Museum and on Tales of Things.</span></span></div>
</div>
<p>The post <a href="https://www.digitalurban.org/blog/2011/05/19/introducing-qrator-ipad-and-web-based/">Introducing QRator &#8211; iPad and Web Based Living Labels for Museums</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>3D City on the iPad (Movie)</title>
		<link>https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie-2/</link>
					<comments>https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 21 Jun 2010 08:46:00 +0000</pubDate>
				<category><![CDATA[3d Cities]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1002</guid>

					<description><![CDATA[<p>Mobile 3D City, the people behind the excellent Paris 3D application on the iPhone have released a movie detailing a 3D City dataset from Blom running on an Ipad: In...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie-2/">3D City on the iPad (Movie)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.mobile3dcity.com/">Mobile 3D City</a>, the people behind the excellent Paris 3D application on the iPhone have released a movie detailing a 3D City dataset from <a href="http://www.blomasa.com%29/">Blom</a> running on an Ipad:</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/rZtveCkW9Dc&#038;hl=en_US&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/rZtveCkW9Dc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"></embed></object></center><br />In  many ways the iPad is the perfect device for exploring 3D cities, we spent the weekend playing about with Google Earth on the device and its impressive. Of course the introduction of 3D buildings takes it to a new level&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie-2/">3D City on the iPad (Movie)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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			</item>
		<item>
		<title>3D City on the iPad (Movie)</title>
		<link>https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie/</link>
					<comments>https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 21 Jun 2010 08:46:00 +0000</pubDate>
				<category><![CDATA[3d Cities]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1002</guid>

					<description><![CDATA[<p>Mobile 3D City, the people behind the excellent Paris 3D application on the iPhone have released a movie detailing a 3D City dataset from Blom running on an Ipad: In...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie/">3D City on the iPad (Movie)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.mobile3dcity.com/">Mobile 3D City</a>, the people behind the excellent Paris 3D application on the iPhone have released a movie detailing a 3D City dataset from <a href="http://www.blomasa.com%29/">Blom</a> running on an Ipad:</p>
<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/rZtveCkW9Dc&#038;hl=en_US&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/rZtveCkW9Dc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"></embed></object></center><br />In  many ways the iPad is the perfect device for exploring 3D cities, we spent the weekend playing about with Google Earth on the device and its impressive. Of course the introduction of 3D buildings takes it to a new level&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/21/3d-city-on-ipad-movie/">3D City on the iPad (Movie)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>iPhone Timelapse &#8211; A Gorillacam Quick Post</title>
		<link>https://www.digitalurban.org/blog/2010/02/16/iphone-timelapse-gorillacam-quick-post/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 16 Feb 2010 02:29:00 +0000</pubDate>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone app]]></category>
		<category><![CDATA[iphone timelapse]]></category>
		<category><![CDATA[Timelapse]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1093</guid>

					<description><![CDATA[<p>A quick follow up post on our previous first look at the free Gorillacam app for the iPhone. Despite the iPhone known camera limitations it still does a good job...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/02/16/iphone-timelapse-gorillacam-quick-post/">iPhone Timelapse &#8211; A Gorillacam Quick Post</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>A quick follow up post on our <a href="http://digitalurban.blogspot.com/2010/02/timelapse-on-iphone-look-at-free.html">previous first look at the free Gorillacam app</a> for the iPhone. Despite the iPhone known camera limitations it still does a good job at  timelapses with enough resolution to add in various panning movements as per our latest clip below:</p>
<p><center><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/jZpUKC-onuo&#038;hl=en_US&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/jZpUKC-onuo&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></center></p>
<p>Music is courtesy again of unsigned band &#8211; <a href="http://www.mp3unsigned.com/showmp3.asp?mp3ID=27437">Lemonade Joe</a>.</p>
<p><a href="http://itunes.apple.com/us/app/gorillacam/id342972390?mt=8" target="_blank" rel="noopener">Get Gorillacam Free through iTunes</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/02/16/iphone-timelapse-gorillacam-quick-post/">iPhone Timelapse &#8211; A Gorillacam Quick Post</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>Timelapse on the iPhone: A look at the free Gorillacam App</title>
		<link>https://www.digitalurban.org/blog/2010/02/15/timelapse-on-iphone-look-at-free/</link>
					<comments>https://www.digitalurban.org/blog/2010/02/15/timelapse-on-iphone-look-at-free/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 15 Feb 2010 07:40:00 +0000</pubDate>
				<category><![CDATA[gorillacam]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Timelapse]]></category>
		<category><![CDATA[timelapse app]]></category>
		<category><![CDATA[timelapse iphone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1095</guid>

					<description><![CDATA[<p>Joby, the people behind the Gorillapods, have released a free camera app for theiPhone entitled &#8216;Gorillacam&#8217;. Of note the application features a timelapse mode allowing multiple photos spaced at various...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/02/15/timelapse-on-iphone-look-at-free/">Timelapse on the iPhone: A look at the free Gorillacam App</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Joby, the people behind the Gorillapods, have released a free camera app for the<br />iPhone entitled &#8216;Gorillacam&#8217;.  Of note the application features a timelapse mode allowing multiple photos spaced at various intervals, ranging from 1 second  apart, up to 2 minutes. We have run a few tests and with a first generation iPhone 10 seconds is the most reliable time frame to chose due to the time taken to save an image, second and third generation seem to cope with faster times. That said, 10 seconds is nigh-on-perfect for timelapses and the application does a sterling job.</p>
<p>We set the application running on an overcast winters day and the output of 1600&#215;1200 jpgs is more than enough to output a 720p (HD) movie to YouTube with room for some post processing pan movement:</p>
<p><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/r_N_y9jqk6o&#038;hl=en_US&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/r_N_y9jqk6o&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></p>
<p>Music is courtesy of the rather good unsigned band &#8211; <a href="http://www.mp3unsigned.com/showmp3.asp?mp3id=31115">Lemonade Joe</a>.</p>
<div style="background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;"></div>
<p>The movie was made simply by opening QuickTime Pro 7 and selecting &#8216;image sequence&#8217;  with the pan added via After Effects.  The iPhone camera is never going to win awards but for a quick timelapse then Gorillacam is a must have for any iphone user, especially at the price, ie free.</p>
<p><a href="http://itunes.apple.com/us/app/gorillacam/id342972390?mt=8" target="_blank" rel="noopener">Get Gorillacam Free through iTunes</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/02/15/timelapse-on-iphone-look-at-free/">Timelapse on the iPhone: A look at the free Gorillacam App</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>Historic Mapping on iPhone/Android &#8211; Walk Through Time</title>
		<link>https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk/</link>
					<comments>https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 09 Dec 2009 11:23:00 +0000</pubDate>
				<category><![CDATA[android]]></category>
		<category><![CDATA[google maps]]></category>
		<category><![CDATA[Historical Imagery]]></category>
		<category><![CDATA[iphone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1152</guid>

					<description><![CDATA[<p>Walking Through Time is a research project developing iPhone and Android apps that architectural historians, conservationists and tourists to swap the Google base map for a historical map &#8211; i.e.,...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk/">Historic Mapping on iPhone/Android &#8211; Walk Through Time</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Walking Through Time is a research project developing iPhone and Android apps that architectural historians, conservationists and tourists to swap the Google base map for a historical map &#8211; i.e., allowing a user to &#8216;Walk Through Time&#8217;.</p>
<p>The movie clip below provides a neat guide to the concept:</p>
<p><center><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/bJwYv-6wgf8&#038;hl=en_US&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/bJwYv-6wgf8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></center></p>
<p>In short, we really like this, the ability to load up a historical map based on your current location opens up all sort of possibilities from historical tours through to  viewing the changing layout of the city over time.</p>
<p>The project is funded through a JISC grant and is collaboration between Edinburgh College of Art (ECA) and Edinburgh University (UoE) with development led by <a href="http://x2.i-dat.org/~cs/works.html">Chris Speed</a> and <a href="http://www.eca.ac.uk/index.php?id=643">Ian Campbell</a> of ECA with Tim Urwin, EDINA / UoE, Petra Leimlehner, UoE,Peter Pratt, UoE, Karlyn Sutherland, UoE.</p>
<p>The app is currently in prototype form  &#8211; keep an eye on <a href="http://walkingthroughtime.eca.ac.uk/">http://walkingthroughtime.eca.ac.uk/</a>  for more news on a release.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk/">Historic Mapping on iPhone/Android &#8211; Walk Through Time</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>Historic Mapping on iPhone/Android &#8211; Walk Through Time</title>
		<link>https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk-2/</link>
					<comments>https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 09 Dec 2009 11:23:00 +0000</pubDate>
				<category><![CDATA[android]]></category>
		<category><![CDATA[google maps]]></category>
		<category><![CDATA[Historical Imagery]]></category>
		<category><![CDATA[iphone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1152</guid>

					<description><![CDATA[<p>Walking Through Time is a research project developing iPhone and Android apps that architectural historians, conservationists and tourists to swap the Google base map for a historical map &#8211; i.e.,...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk-2/">Historic Mapping on iPhone/Android &#8211; Walk Through Time</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Walking Through Time is a research project developing iPhone and Android apps that architectural historians, conservationists and tourists to swap the Google base map for a historical map &#8211; i.e., allowing a user to &#8216;Walk Through Time&#8217;.</p>
<p>The movie clip below provides a neat guide to the concept:</p>
<p><center><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/bJwYv-6wgf8&#038;hl=en_US&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/bJwYv-6wgf8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></center></p>
<p>In short, we really like this, the ability to load up a historical map based on your current location opens up all sort of possibilities from historical tours through to  viewing the changing layout of the city over time.</p>
<p>The project is funded through a JISC grant and is collaboration between Edinburgh College of Art (ECA) and Edinburgh University (UoE) with development led by <a href="http://x2.i-dat.org/~cs/works.html">Chris Speed</a> and <a href="http://www.eca.ac.uk/index.php?id=643">Ian Campbell</a> of ECA with Tim Urwin, EDINA / UoE, Petra Leimlehner, UoE,Peter Pratt, UoE, Karlyn Sutherland, UoE.</p>
<p>The app is currently in prototype form  &#8211; keep an eye on <a href="http://walkingthroughtime.eca.ac.uk/">http://walkingthroughtime.eca.ac.uk/</a>  for more news on a release.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/09/historic-mapping-on-iphoneandroid-walk-2/">Historic Mapping on iPhone/Android &#8211; Walk Through Time</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>Sketch Shapes in Augmented Reality &#8211; iPhone App (Hacked)</title>
		<link>https://www.digitalurban.org/blog/2009/10/19/sketch-shapes-in-augmented-reality/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 19 Oct 2009 09:22:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[iphone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1182</guid>

					<description><![CDATA[<p>The excellent ReadWriteWeb site has a neat article on &#8216;Devs Hack iPhone API for True Augmented Reality &#8216; In short &#8211; take a look at the movie below and note...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/10/19/sketch-shapes-in-augmented-reality/">Sketch Shapes in Augmented Reality &#8211; iPhone App (Hacked)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The excellent ReadWriteWeb site has a neat article on &#8216;<a href="http://www.readwriteweb.com/archives/iphone_augmented_reality_hack.php">Devs Hack iPhone API for True Augmented Reality</a> &#8216;</p>
<p>In short &#8211; take a look at the movie below and note the ability to draw shapes and then render via AR, complete with attached physics:</p>
<p><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/M4qZ0GLO5_A&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/M4qZ0GLO5_A&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>It has notable potential for designing buildings &#8211; see <a href="http://www.readwriteweb.com/">http://www.readwriteweb.com/</a> for more.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/10/19/sketch-shapes-in-augmented-reality/">Sketch Shapes in Augmented Reality &#8211; iPhone App (Hacked)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<item>
		<title>Sketch Shapes in Augmented Reality &#8211; iPhone App (Hacked)</title>
		<link>https://www.digitalurban.org/blog/2009/10/19/sketch-shapes-in-augmented-reality/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 19 Oct 2009 09:22:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[iphone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1182</guid>

					<description><![CDATA[<p>The excellent ReadWriteWeb site has a neat article on &#8216;Devs Hack iPhone API for True Augmented Reality &#8216; In short &#8211; take a look at the movie below and note...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/10/19/sketch-shapes-in-augmented-reality/">Sketch Shapes in Augmented Reality &#8211; iPhone App (Hacked)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The excellent ReadWriteWeb site has a neat article on &#8216;<a href="http://www.readwriteweb.com/archives/iphone_augmented_reality_hack.php">Devs Hack iPhone API for True Augmented Reality</a> &#8216;</p>
<p>In short &#8211; take a look at the movie below and note the ability to draw shapes and then render via AR, complete with attached physics:</p>
<p><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/M4qZ0GLO5_A&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/M4qZ0GLO5_A&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>It has notable potential for designing buildings &#8211; see <a href="http://www.readwriteweb.com/">http://www.readwriteweb.com/</a> for more.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/10/19/sketch-shapes-in-augmented-reality/">Sketch Shapes in Augmented Reality &#8211; iPhone App (Hacked)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>IPhone 3D Texture Mapped City: Paris</title>
		<link>https://www.digitalurban.org/blog/2009/08/07/iphone-3d-texture-mapped-city-paris/</link>
					<comments>https://www.digitalurban.org/blog/2009/08/07/iphone-3d-texture-mapped-city-paris/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 07 Aug 2009 11:34:00 +0000</pubDate>
				<category><![CDATA[3D City Model]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile3dcity]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1229</guid>

					<description><![CDATA[<p>In the comments to our recent post on 3D New York on the iPhone Matthieu suggested we ran a search for Paris. The clip is below, all we can say...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/07/iphone-3d-texture-mapped-city-paris/">IPhone 3D Texture Mapped City: Paris</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In the comments to our recent post on <a href="http://digitalurban.blogspot.com/2009/08/3d-new-york-city-first-3d-city-on.html#comments">3D New York</a> on the iPhone Matthieu suggested we ran a search for Paris. The clip is below, all we can say is wow:</p>
<p><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/0n0052nWets&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0n0052nWets&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>Paris 3D is the first full texture mapped 3D city on the iPhone and it is very impressive. With other cities to come take a look at <a href="http://www.mobile3dcity.com">www.mobile3dcity.com</a> for more info.</p>
<p>iTunes link : <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=323822225&#038;mt=8">http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=323822225&#038;mt=8</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/07/iphone-3d-texture-mapped-city-paris/">IPhone 3D Texture Mapped City: Paris</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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			<slash:comments>3</slash:comments>
		
		
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