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	<title>mobile phone Archives - Digital Urban</title>
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	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
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	<title>mobile phone Archives - Digital Urban</title>
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		<title>Worlds First Mobile Augmented Reality for Android: GIS in the City</title>
		<link>https://www.digitalurban.org/blog/2009/06/17/worlds-first-mobile-augmented-reality/</link>
					<comments>https://www.digitalurban.org/blog/2009/06/17/worlds-first-mobile-augmented-reality/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 17 Jun 2009 09:54:00 +0000</pubDate>
				<category><![CDATA[android]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[giscience]]></category>
		<category><![CDATA[mobile phone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1292</guid>

					<description><![CDATA[<p>Combine GIS with mobile devices equipped with a digital compass and GPS and what do you get? Datascapes that can be mapped and layered on top of any object in...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/17/worlds-first-mobile-augmented-reality/">Worlds First Mobile Augmented Reality for Android: GIS in the City</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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										<content:encoded><![CDATA[<p></p>
<p><a href="http://layar.eu/"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 600px; height: 249px;" src="http://www.casa.ucl.ac.uk/andy/blogimages/layer.jpg" alt="" id="BLOGGER_PHOTO_ID_5348235076517536242" border="0" /></a><br />Combine GIS with mobile devices equipped with a digital compass and GPS and what do you get? Datascapes that can be mapped and layered on top of any object in the city, the potential for moving GIS and locational based services direct into the field is to be honest huge and now the first service has launched in the Netherlands <strong style="font-weight: normal;">via <a href="http://sprxmobile.com/">SPRXmobile</a>.  Known as <a href="http://layar.eu/">Layar</a>, it is the worlds first mobile Augmented Reality browser, which displays real time digital information on top of reality (of) in the camera screen of the mobile phone.</p>
<p>While looking through the phone’s camera lens, a user can see houses for sale, popular bars and shops, jobs, healthcare providers and ATMs. The first country to launch Layar is The Netherlands. Launching partners are local market leaders <a href="http://www.ingbank.nl/">ING</a> (bank), <a href="http://funda.nl/">funda</a> (realty website), <a href="http://hyves.nl/">Hyves</a> (social network), <a href="http://www.tempo-team.nl/">Tempo-team</a> (temp agency) and <a href="http://zekur.nl/">Zekur.nl</a> (healthcare provider).</p>
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<p><strong>How it works</strong></p>
<p>Layar is derived from location based services and works on mobile phones that include a camera, GPS and a compass. Layar is first avaliable for handsets with the Android operating system (the <a href="http://www.t-mobileg1.com/">G1</a> and <a href="http://www.htc.com/www/product/magic/overview.html">HTC Magic</a>). It works as follows: Starting up the Layar application automatically activates the camera. The embedded GPS automatically knows the location of the phone and the compass determines in which direction the phone is facing. Each partner provides a set of location coordinates with relevant information which forms a digital layer. By tapping the side of the screen the user easily switches between layers. This makes Layar a new type of browser which combines digital and reality, which offers an augmented view of the world.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/17/worlds-first-mobile-augmented-reality/">Worlds First Mobile Augmented Reality for Android: GIS in the City</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<title>ARhrrrr! Augmented Reality Mobile Phone Gaming</title>
		<link>https://www.digitalurban.org/blog/2009/06/17/arhrrrr-augmented-reality-moble-phone/</link>
					<comments>https://www.digitalurban.org/blog/2009/06/17/arhrrrr-augmented-reality-moble-phone/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 17 Jun 2009 09:20:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile phone]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1293</guid>

					<description><![CDATA[<p>ARhrrrr is an augmented reality shooter for mobile camera-phones from the Augmented Environments Lab. The phone provides a window into a 3d town overrun with zombies. Point the camera at...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/17/arhrrrr-augmented-reality-moble-phone/">ARhrrrr! Augmented Reality Mobile Phone Gaming</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.casa.ucl.ac.uk/andy/blogimages/ar.jpg"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 538px; height: 187px;" src="http://www.casa.ucl.ac.uk/andy/blogimages/ar.jpg" alt="" id="BLOGGER_PHOTO_ID_5348225941307552322" border="0" /></a><br />ARhrrrr is an augmented reality shooter for mobile camera-phones from the<a href="http://www.augmentedenvironments.org/lab/"> </a><a href="http://www.augmentedenvironments.org/lab/">Augmented Environments Lab</a>. The phone provides a window into a 3d town overrun with zombies. Point the camera at our special game map to mix virtual and real world content. Civilians are trapped in the town, and must escape before the zombies eat them! From your vantage point in a helicopter overhead, you must shoot the zombies to clear the path for the civilians to get out. Watch out though as the zombies will fight back, throwing bloody organs to bring down your copter. Move the phone quickly to dodge them. You can also use Skittles as tangible inputs to the game, placing one on the board and shooting it to trigger an explosion:</p>
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<p>By merging graphics with props in the physical world, handheld Augmented Reality games pull the player through the small screen and into a larger merged play-space. Take a look at the <a href="http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/">project page</a> for more info&#8230;</p>
<p>If you want to start experimenting yourself see our <a href="http://digitalurban.blogspot.com/2007/07/tutorial-quick-and-easy-augmented.html">Quick and Easy Augmented Reality Tutorial</a>.</p>
<p>Thanks go to Marek for sending us the link via <a href="http://www.engadget.com/">Engadget</a>.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/17/arhrrrr-augmented-reality-moble-phone/">ARhrrrr! Augmented Reality Mobile Phone Gaming</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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