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	<title>Netlogo Tutorial Archives - Digital Urban</title>
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	<title>Netlogo Tutorial Archives - Digital Urban</title>
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		<title>Netlogo Import into 3D Max: Tutorial and Code</title>
		<link>https://www.digitalurban.org/blog/2009/05/20/netlogo-import-into-3d-max-tutorial-and/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 20 May 2009 09:40:00 +0000</pubDate>
				<category><![CDATA[3D Max]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Netlogo]]></category>
		<category><![CDATA[Netlogo Tutorial]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1350</guid>

					<description><![CDATA[<p>Flocking in NetLogo exported to 3D Max from digitalurban on Vimeo. Music &#8220;Funkmelon Blooz&#8221; (Electronica) A few months ago readers may remember we posted a series of movies produced using...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/20/netlogo-import-into-3d-max-tutorial-and/">Netlogo Import into 3D Max: Tutorial and Code</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="270" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2287127&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=2287127&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="270" width="480"></embed></object></p>
<p><a href="http://vimeo.com/2287127">Flocking in NetLogo exported to 3D Max</a> from <a href="http://vimeo.com/user584207">digitalurban</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p></center>Music <a href="http://www.mp3unsigned.com/showmp3.asp?mp3ID=8095&#038;aid=4172">&#8220;Funkmelon Blooz&#8221; (Electronica)</a></p>
<p>A few months ago readers may remember we posted a series of movies produced using output from NetLogo direct in 3D Max &#8211; examples included the flocking simulation above and the basic traffic model below:</p>
<p><center><object height="270" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2242098&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=2242098&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="270" width="480"></embed></object></p>
<p><a href="http://vimeo.com/2242098">NetLogo to 3D Max &#8211; Proof of Concept</a> from <a href="http://vimeo.com/user584207">digitalurban</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p></center>Music by The Tedd-Z Cookbook, <a href="http://www.mp3unsigned.com/showmp3.asp?mp3ID=9307&#038;aid=3867">Aerodrome (Funky Shuffle Remix)</a></p>
<p>Both proofs of concept the source code and a tutorial are now available the <a href="http://crowdsimulation.blogspot.com/">Crowd Simulation Blog</a> by the <a href="http://www.casa.ucl.ac.uk/people/person.asp?ID=239">Ateen Patel</a> a PhD student at CASA. Ateen has written a <a href="http://crowdsimulation.blogspot.com/2009/05/netlogo-to-3d-max-code.html">short tutorial</a> (including the code) and several other posts on how to get information from a simple <a href="http://ccl.northwestern.edu/netlogo/models/TrafficGrid">NetLogo Traffic Model</a> and  visualise it in 3D Max from Autodesk.</p>
<p>NetLogo is a cross-platform multi-agent programmable modeling environment that is widely. It is particularly well suited for modeling complex systems developing over time. Modelers can give instructions to hundreds or thousands of independent &#8220;agents&#8221; all operating concurrently. This makes it possible to explore the connection between the micro-level behavior of individuals and the macro-level patterns that emerge from the interaction of many individuals.(<a href="http://www.nationmaster.com/encyclopedia/NetLogo">Nation Master Encyclopedia</a>).</p>
<p><a href="http://www.casa.ucl.ac.uk/">CASA</a>, home of digital urban, has a few blogs of note now, the <a href="http://crowdsimulation.blogspot.com/">Crowd Simulation Blog</a>  is defiantly worth keeping an eye on for those interested in pedestrian modeling&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/20/netlogo-import-into-3d-max-tutorial-and/">Netlogo Import into 3D Max: Tutorial and Code</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Netlogo Import into 3D Max: Tutorial and Code</title>
		<link>https://www.digitalurban.org/blog/2009/05/20/netlogo-import-into-3d-max-tutorial-and-2/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 20 May 2009 09:40:00 +0000</pubDate>
				<category><![CDATA[3D Max]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Netlogo]]></category>
		<category><![CDATA[Netlogo Tutorial]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1350</guid>

					<description><![CDATA[<p>Flocking in NetLogo exported to 3D Max from digitalurban on Vimeo. Music &#8220;Funkmelon Blooz&#8221; (Electronica) A few months ago readers may remember we posted a series of movies produced using...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/20/netlogo-import-into-3d-max-tutorial-and-2/">Netlogo Import into 3D Max: Tutorial and Code</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="270" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2287127&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=2287127&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="270" width="480"></embed></object></p>
<p><a href="http://vimeo.com/2287127">Flocking in NetLogo exported to 3D Max</a> from <a href="http://vimeo.com/user584207">digitalurban</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p></center>Music <a href="http://www.mp3unsigned.com/showmp3.asp?mp3ID=8095&#038;aid=4172">&#8220;Funkmelon Blooz&#8221; (Electronica)</a></p>
<p>A few months ago readers may remember we posted a series of movies produced using output from NetLogo direct in 3D Max &#8211; examples included the flocking simulation above and the basic traffic model below:</p>
<p><center><object height="270" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2242098&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=2242098&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="270" width="480"></embed></object></p>
<p><a href="http://vimeo.com/2242098">NetLogo to 3D Max &#8211; Proof of Concept</a> from <a href="http://vimeo.com/user584207">digitalurban</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p></center>Music by The Tedd-Z Cookbook, <a href="http://www.mp3unsigned.com/showmp3.asp?mp3ID=9307&#038;aid=3867">Aerodrome (Funky Shuffle Remix)</a></p>
<p>Both proofs of concept the source code and a tutorial are now available the <a href="http://crowdsimulation.blogspot.com/">Crowd Simulation Blog</a> by the <a href="http://www.casa.ucl.ac.uk/people/person.asp?ID=239">Ateen Patel</a> a PhD student at CASA. Ateen has written a <a href="http://crowdsimulation.blogspot.com/2009/05/netlogo-to-3d-max-code.html">short tutorial</a> (including the code) and several other posts on how to get information from a simple <a href="http://ccl.northwestern.edu/netlogo/models/TrafficGrid">NetLogo Traffic Model</a> and  visualise it in 3D Max from Autodesk.</p>
<p>NetLogo is a cross-platform multi-agent programmable modeling environment that is widely. It is particularly well suited for modeling complex systems developing over time. Modelers can give instructions to hundreds or thousands of independent &#8220;agents&#8221; all operating concurrently. This makes it possible to explore the connection between the micro-level behavior of individuals and the macro-level patterns that emerge from the interaction of many individuals.(<a href="http://www.nationmaster.com/encyclopedia/NetLogo">Nation Master Encyclopedia</a>).</p>
<p><a href="http://www.casa.ucl.ac.uk/">CASA</a>, home of digital urban, has a few blogs of note now, the <a href="http://crowdsimulation.blogspot.com/">Crowd Simulation Blog</a>  is defiantly worth keeping an eye on for those interested in pedestrian modeling&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/20/netlogo-import-into-3d-max-tutorial-and-2/">Netlogo Import into 3D Max: Tutorial and Code</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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